Player Matchup

Gold IV
Darber3003
Unknown
Gold IV
Level 85
Champion Stats
10W - 14L
1,546 SR
Queue Stats
82W - 79L
1,471 Elo+
Party 1
Fernando
Fernando
Gold II
MadnessMac
Fernando
Gold II
Level 450
Champion Stats
321W - 282L
1,631 SR
Queue Stats
509W - 499L
1,473 Elo+
Solo
Maeve
Maeve
Gold I
MrEzBake
Maeve
Gold I
Level 193
Champion Stats
30W - 22L
1,691 SR
Queue Stats
107W - 101L
1,480 Elo+
Party 1
Grover
Grover
Silver I
Playstation4LYF
Grover
Silver I
Level 49
Champion Stats
3W - 5L
1,472 SR
Queue Stats
34W - 36L
1,520 Elo+
Solo
Yagorath
Yagorath
Bronze IV
rastari2003
Yagorath
Bronze IV
Level 165
Champion Stats
39W - 44L
1,535 SR
Queue Stats
73W - 113L
1,307 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 188
1,575 SR
1,450 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 59
1,654 SR
1,379 Elo+
Rei
Rei
Silver II
LifeLight8251
Rei
Silver II
Level 178
Champion Stats
15W - 8L
1,593 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 2
Makoa
Makoa
Qualifying
Retaliation6808
Makoa
Qualifying
Level 46
Champion Stats
3W - 2L
1,601 SR
Queue Stats
28W - 37L
1,330 Elo+
Party 2
Zhin
Zhin
Silver V
Usuariogood
Zhin
Silver V
Level 25
Champion Stats
3W - 2L
1,808 SR
Queue Stats
7W - 5L
1,450 Elo+
Solo
Vora
Vora
Qualifying
YEET5576
Vora
Qualifying
Level 22
Champion Stats
1W - 3L
1,559 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Ying
Ying
Silver IV
xShakaki
Ying
Silver IV
Level 22
Champion Stats
9W - 6L
1,707 SR
Queue Stats
24W - 31L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Darber3003
Unknown
28
8 / 11 / 6
2,573
234
76,884
47,428
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Fernando
MadnessMac
Fernando
44
2 / 7 / 2
2,272
207
68,875
92,232
59,391
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
MrEzBake
Maeve
51
8 / 8 / 5
2,166
197
53,096
41,921
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

42
2 / 9 / 9
2,522
229
52,514
59,927
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Yagorath
rastari2003
Yagorath
45
2 / 9 / 8
1,864
169
39,684
79,659
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Bans
BarikTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
6 / 2 / 25
3,685
335
49,747
33,691
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

52
4 / 2 / 15
3,756
341
57,387
121,802
61,216
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

15
18 / 5 / 8
3,802
346
120,784
53,803
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 2.5s after activating Billow.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Vora
19
12 / 8 / 9
3,211
292
70,898
44,112
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
14
4 / 5 / 22
3,468
315
29,094
37,645
0
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 55s
Objective Time
9m 12s
52
Kill Participation
123
22
Kills
44
44
Deaths
22
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Darber3003
Unknown
8
11
6
1
W
6
2
25
9.25
L
Fernando
MadnessMac
Fernando
2
7
2
0.43
L
Maeve
MrEzBake
Maeve
8
8
5
1.31
L
2
9
9
0.72
W
4
2
15
5.75
W
18
5
8
4.4
W
Vora
12
8
9
2.06
L
Yagorath
rastari2003
Yagorath
2
9
8
0.67
W
Ying
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,053
Damage
327,910
321,167
Taken
291,053
59,391
Shielding
61,216
165,095
Healing
231,562
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Darber3003
Unknown
76,884
50,404
0
6,645
47,428
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,747
31,627
96,421
16,586
33,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
MadnessMac
Fernando
68,875
41,249
0
4,022
92,232
59,391
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
MrEzBake
Maeve
53,096
52,540
0
12,856
41,921
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
52,514
44,589
99,708
38,404
59,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,387
55,843
0
8,401
121,802
61,216
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
120,784
103,353
0
6,869
53,803
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Vora
70,898
47,955
0
9,093
44,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
rastari2003
Yagorath
39,684
22,520
0
3,460
79,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
29,094
29,094
80,606
13,586
37,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role