Player Matchup

Saati
Saati
Gold V
Al3xMp017
Saati
Gold V
Level 999
Champion Stats
5W - 0L
1,895 SR
Queue Stats
53W - 63L
1,465 Elo+
Solo
Maeve
Maeve
Gold IV
BeLLLamy
Maeve
Gold IV
Level 248
Champion Stats
53W - 55L
1,561 SR
Queue Stats
182W - 186L
1,535 Elo+
Solo
Ruckus
Ruckus
Bronze IV
NicolasRP
Ruckus
Bronze IV
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,269 Elo+
Solo
Torvald
Torvald
Gold III
PureMajesticZz
Torvald
Gold III
Level 811
Champion Stats
52W - 42L
1,593 SR
Queue Stats
721W - 693L
1,478 Elo+
Solo
Rei
Rei
Gold III
Rockystreet_03
Rei
Gold III
Level 733
Champion Stats
89W - 78L
1,560 SR
Queue Stats
875W - 856L
1,449 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 570
1,622 SR
1,439 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 326
1,564 SR
1,466 Elo+
Tyra
Tyra
Platinum IV
Kozatos_
Tyra
Platinum IV
Level 195
Champion Stats
25W - 17L
1,652 SR
Queue Stats
191W - 157L
1,549 Elo+
Solo
Azaan
Azaan
Gold III
TTv_imbanna
Azaan
Gold III
Level 376
Champion Stats
3W - 5L
1,440 SR
Queue Stats
111W - 125L
1,489 Elo+
Party 1
Kinessa
Kinessa
Silver III
big_coffie
Kinessa
Silver III
Level 47
Champion Stats
0W - 1L
1,555 SR
Queue Stats
33W - 32L
1,550 Elo+
Party 1
Fernando
Fernando
Bronze III
captain_soul1
Fernando
Bronze III
Level 157
Champion Stats
0W - 3L
1,632 SR
Queue Stats
11W - 14L
1,360 Elo+
Party 1
Seris
Seris
Silver I
chostomofeliz
Seris
Silver I
Level 856
Champion Stats
44W - 53L
1,542 SR
Queue Stats
365W - 385L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Al3xMp017
Saati
59
7 / 9 / 8
3,902
217
77,660
52,875
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
BeLLLamy
Maeve
48
21 / 9 / 7
4,626
257
76,982
50,537
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
NicolasRP
Ruckus
34
9 / 7 / 9
4,326
240
96,227
75,032
69,061
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

44
4 / 8 / 13
4,734
263
76,836
61,899
134,657
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

57
1 / 5 / 17
4,215
234
36,725
44,081
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

3

Bans
SkyeYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
17 / 8 / 15
3,456
192
112,258
53,394
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
7 / 7 / 12
2,833
157
72,649
116,971
37,123
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Kinessa
big_coffie
Kinessa
40
5 / 13 / 2
1,945
108
32,982
36,154
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
captain_soul1
Fernando
51
6 / 9 / 13
3,316
184
45,018
121,441
87,150
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
3 / 5 / 18
3,039
169
21,517
36,470
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 53s
Objective Time
4m 30s
96
Kill Participation
98
42
Kills
38
38
Deaths
42
54
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Saati
Al3xMp017
Saati
7
9
8
1.22
W
Maeve
BeLLLamy
Maeve
21
9
7
2.72
L
Tyra
17
8
15
3.06
W
Ruckus
NicolasRP
Ruckus
9
7
9
1.93
W
4
8
13
1.31
W
1
5
17
1.9
L
7
7
12
1.86
L
Kinessa
big_coffie
Kinessa
5
13
2
0.46
L
Fernando
captain_soul1
Fernando
6
9
13
1.39
L
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

364,430
Damage
284,424
284,424
Taken
364,430
203,718
Shielding
124,273
172,331
Healing
206,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Al3xMp017
Saati
77,660
49,552
0
8,254
52,875
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
BeLLLamy
Maeve
76,982
61,870
0
20,747
50,537
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tyra
112,258
87,284
0
11,554
53,394
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ruckus
NicolasRP
Ruckus
96,227
76,001
0
6,768
75,032
69,061
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
76,836
62,600
5,189
3,056
61,899
134,657
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
36,725
30,153
96,372
31,945
44,081
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
72,649
61,081
0
17,696
116,971
37,123
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Kinessa
big_coffie
Kinessa
32,982
30,741
0
5,413
36,154
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
captain_soul1
Fernando
45,018
33,477
0
4,304
121,441
87,150
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
21,517
16,268
143,786
23,831
36,470
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role