Player Matchup

Ying
Ying
GoodsmokeBR
Ying
Level 40
Champion Stats
1W - 2L
1,268 SR
Queue Stats
4W - 4L
1,316 Elo+
Party 1
Rei
Rei
PERCYJOHNSON
Rei
Level 555
Champion Stats
8W - 11L
1,298 SR
Queue Stats
138W - 164L
1,471 Elo+
Solo
Willo
Willo
SpectraLynn
Willo
Level 120
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,316 Elo+
Party 1
Inara
Inara
eS Raiser
Inara
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 1
Vatu
Vatu
louverasam22
Vatu
Level 380
Champion Stats
4W - 9L
1,431 SR
Queue Stats
271W - 231L
1,616 Elo+
Solo
Team Averages
Level 224
1,399 SR
1,407 Elo+

VS

Team Averages
Level 303
1,552 SR
1,533 Elo+
Pip
Pip
DaniTheCat
Pip
Level 410
Champion Stats
27W - 29L
1,501 SR
Queue Stats
491W - 477L
1,505 Elo+
Solo
Skye
Skye
PFULLBUSTER
Skye
Level 508
Champion Stats
90W - 50L
1,567 SR
Queue Stats
407W - 407L
1,522 Elo+
Solo
Fernando
Fernando
SGxSUMUS
Fernando
Level 460
Champion Stats
7W - 4L
1,547 SR
Queue Stats
210W - 222L
1,564 Elo+
Solo
Maeve
Maeve
WasdLQ
Maeve
Level 39
Champion Stats
48W - 38L
1,583 SR
Queue Stats
83W - 74L
1,581 Elo+
Solo
Tiberius
Tiberius
Zooidi
Tiberius
Level 98
Champion Stats
3W - 4L
1,562 SR
Queue Stats
76W - 84L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
3 / 6 / 4
1,489
186
20,372
29,993
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
0 / 9 / 4
1,213
152
10,111
32,074
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

45
3 / 8 / 3
1,537
192
37,905
36,709
0
Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Inara
eS Raiser
Inara
18
2 / 7 / 1
1,549
194
19,385
69,769
3,737
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
1 / 10 / 2
940
118
17,224
27,001
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 1 / 17
2,403
300
12,733
9,243
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
12 / 1 / 9
2,385
298
50,073
15,985
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
SGxSUMUS
Fernando
57
4 / 0 / 14
2,694
337
25,366
27,522
35,759
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
WasdLQ
Maeve
18
16 / 4 / 8
2,620
328
49,431
27,078
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Tiberius
Zooidi
Tiberius
33
4 / 3 / 15
2,489
311
57,943
25,169
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
8m 8s
23
Kill Participation
103
9
Kills
40
40
Deaths
9
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
3
6
4
0.83
L
0
9
4
0.22
W
12
1
9
16.5
W
Fernando
SGxSUMUS
Fernando
4
0
14
11
L
3
8
3
0.56
W
Maeve
WasdLQ
Maeve
16
4
8
5
W
Tiberius
Zooidi
Tiberius
4
3
15
3.83
L
Inara
eS Raiser
Inara
2
7
1
0.36
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,997
Damage
195,546
195,546
Taken
104,997
3,737
Shielding
35,759
82,983
Healing
74,500
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,733
11,308
55,624
5,601
9,243
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,372
18,492
29,882
11,339
29,993
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,111
6,318
22,732
6,590
32,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
50,073
35,132
0
2,628
15,985
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
SGxSUMUS
Fernando
25,366
15,107
0
2,948
27,522
35,759
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,905
27,824
0
2,889
36,709
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
WasdLQ
Maeve
49,431
41,974
0
2,847
27,078
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tiberius
Zooidi
Tiberius
57,943
53,325
0
4,852
25,169
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
eS Raiser
Inara
19,385
15,714
0
4,299
69,769
3,737
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,224
9,612
0
5,252
27,001
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role