Player Matchup

Ruckus
Ruckus
ChaosDoc02
Ruckus
Level 13
Champion Stats
2W - 3L
1,445 SR
Queue Stats
2W - 6L
1,054 Elo+
Party 2
Koga
Koga
CrescentSouls
Koga
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,690 Elo+
Party 3
Furia
Furia
GimpyTheFirst
Furia
Level 23
Champion Stats
9W - 5L
1,708 SR
Queue Stats
27W - 17L
1,692 Elo+
Party 3
Tiberius
Tiberius
okindz
Tiberius
Level 22
Champion Stats
1W - 0L
1,680 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 2
Maeve
Maeve
unregistered9mm
Maeve
Level 4
Champion Stats
1W - 0L
1,575 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Team Averages
Level 22
1,582 SR
1,467 Elo+

VS

Team Averages
Level 27
1,584 SR
1,537 Elo+
Ruckus
Ruckus
Paladino019
Ruckus
Level 6
Champion Stats
0W - 1L
1,563 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Buck
Buck
RawFries
Buck
Level 54
Champion Stats
4W - 2L
1,608 SR
Queue Stats
70W - 62L
1,576 Elo+
Party 4
Jenos
Jenos
Stegosorus
Jenos
Level 23
Champion Stats
2W - 3L
1,749 SR
Queue Stats
36W - 33L
1,562 Elo+
Party 4
Imani
Imani
TrioVergolin
Imani
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Pip
Pip
copperkiller360
Pip
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
ChaosDoc02
Ruckus
9
4 / 6 / 13
4,329
618
36,432
53,889
30,096
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

47
7 / 6 / 15
3,881
554
46,155
29,316
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

23
9 / 5 / 14
4,049
578
59,852
22,597
0
Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Tiberius
okindz
Tiberius
10
13 / 6 / 6
3,904
558
55,314
32,170
1,480
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 200 for each enemy hit by Heavy Blade.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

1
4 / 7 / 3
3,204
458
20,443
29,944
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
3
3 / 11 / 5
3,424
489
31,275
71,422
29,001
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Buck
51
11 / 9 / 10
3,895
556
41,116
54,796
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 12% for 2s after using Recovery.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Jenos
13
3 / 4 / 16
3,804
543
26,169
31,298
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

29
8 / 6 / 10
3,708
530
45,437
28,904
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

12
5 / 7 / 10
3,458
494
23,919
31,776
8,671
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 25s
Objective Time
5m 25s
88
Kill Participation
81
37
Kills
30
30
Deaths
37
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ruckus
ChaosDoc02
Ruckus
4
6
13
1.75
W
7
6
15
2.42
W
9
5
14
3.2
L
Ruckus
3
11
5
0.5
L
Buck
11
9
10
1.78
L
Jenos
3
4
16
2.75
L
8
6
10
2.17
L
5
7
10
1.43
W
Tiberius
okindz
Tiberius
13
6
6
2.67
W
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,196
Damage
167,916
167,916
Taken
218,196
31,576
Shielding
37,672
81,512
Healing
101,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
ChaosDoc02
Ruckus
36,432
26,247
0
13,509
53,889
30,096
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
46,155
42,097
0
5,231
29,316
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,852
52,533
31,423
10,901
22,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ruckus
31,275
21,938
0
876
71,422
29,001
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Buck
41,116
32,155
0
9,244
54,796
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
26,169
21,339
39,356
14,813
31,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,437
36,961
0
1,596
28,904
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,919
23,176
25,888
9,792
31,776
8,671
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
okindz
Tiberius
55,314
50,424
0
10,515
32,170
1,480
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,443
17,663
0
9,933
29,944
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role