Player Matchup
VS
Match Stats
![Feral Strength](https://static.paladins.guru/i/items/24558.jpg)
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
![Broken Deity](https://static.paladins.guru/i/items/24560.jpg)
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
![Spirit Arrows](https://static.paladins.guru/i/items/24557.jpg)
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
![Protectors](https://static.paladins.guru/i/items/24561.jpg)
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
![Lunar Connection](https://static.paladins.guru/i/items/24562.jpg)
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
![Life Link](https://static.paladins.guru/i/items/24673.jpg)
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5
![White Knuckle](https://static.paladins.guru/i/items/19440.jpg)
White Knuckle
Weapon
Reduce the recoil of your Pistol by 6%.
Level 1
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
![Relentless](https://static.paladins.guru/i/items/19441.jpg)
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 40%.
Level 2
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
![Hot Swap](https://static.paladins.guru/i/items/14116.jpg)
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
![Altitude](https://static.paladins.guru/i/items/14090.jpg)
Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![Abyssal Authority](https://static.paladins.guru/i/items/32188.jpg)
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
![The Little Things](https://static.paladins.guru/i/items/32117.jpg)
The Little Things
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 1
![Devastating Blows](https://static.paladins.guru/i/items/32118.jpg)
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 300.
Level 2
![Center Of Combat](https://static.paladins.guru/i/items/32186.jpg)
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
![Subjugation](https://static.paladins.guru/i/items/31892.jpg)
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
![Scurry](https://static.paladins.guru/i/items/22094.jpg)
Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
![Symbiotic](https://static.paladins.guru/i/items/22093.jpg)
Symbiotic
Armor
Increase the Healing you receive by 7% while at or below 50% Health.
Level 1
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 250.
Level 5
![Greater Good](https://static.paladins.guru/i/items/22149.jpg)
Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5
![Snack Attack](https://static.paladins.guru/i/items/22033.jpg)
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
Team 1 Score
-2
VS
Team 2 Score
4
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Level 3
![Spiteful](https://static.paladins.guru/i/items/15024.jpg)
Spiteful
Defiance
Generate 1% Ultimate charge after hitting at least one enemy with Defiance.
Level 1
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 3 Ammo after hitting an enemy with Defiance.
Level 3
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Guts](https://static.paladins.guru/i/items/19567.jpg)
Guts
Armor
Reduce your damage taken by 5% while at or below 40% Health.
Level 1
![Evanescent](https://static.paladins.guru/i/items/19619.jpg)
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
![Transient](https://static.paladins.guru/i/items/19615.jpg)
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
![Spirited](https://static.paladins.guru/i/items/19563.jpg)
Spirited
Armor
Increase your maximum Health by 150
Level 3
![Primeval Might](https://static.paladins.guru/i/items/19595.jpg)
Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5
![Inner Strength](https://static.paladins.guru/i/items/19623.jpg)
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
![Momentum](https://static.paladins.guru/i/items/13093.jpg)
Momentum
Heroic Leap
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Level 5
![Leg Day](https://static.paladins.guru/i/items/12697.jpg)
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1
![Seismic Wave](https://static.paladins.guru/i/items/11438.jpg)
Seismic Wave
Heroic Leap
Reduce the Cooldown of Heroic Leap by 1s.
Level 2
![Stomping Ground](https://static.paladins.guru/i/items/13354.jpg)
Stomping Ground
Weapon
Reduce all active Cooldowns by 42% after getting an Elimination.
Level 3
![Exhilarate](https://static.paladins.guru/i/items/13081.jpg)
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.
Level 4
![Bounce House](https://static.paladins.guru/i/items/12931.jpg)
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
![Barkskin](https://static.paladins.guru/i/items/12954.jpg)
Barkskin
Armor
Increase your maximum Health by 75.
Level 1
![Pick Up](https://static.paladins.guru/i/items/14193.jpg)
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.
Level 4
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 4%.
Level 1
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
![Grab and Go](https://static.paladins.guru/i/items/27524.jpg)
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
![Plated Leggings](https://static.paladins.guru/i/items/27525.jpg)
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
![Designer Armor](https://static.paladins.guru/i/items/27535.jpg)
Designer Armor
Increase your maximum Health by 40.
Level 1
![Closing Time](https://static.paladins.guru/i/items/27522.jpg)
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
![Step Off](https://static.paladins.guru/i/items/27523.jpg)
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4
![Improvised](https://static.paladins.guru/i/items/27508.jpg)
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 30 units.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.