Player Matchup

Torvald
Torvald
IGetStiff
Torvald
Level 118
Champion Stats
18W - 9L
1,687 SR
Queue Stats
19W - 16L
1,562 Elo+
Party 2
Grohk
Grohk
SilentEcho010
Grohk
Level 71
Champion Stats
12W - 3L
1,526 SR
Queue Stats
26W - 19L
1,507 Elo+
Party 2
Ying
Ying
The Westbrook
Ying
Level 413
Champion Stats
7W - 3L
1,766 SR
Queue Stats
38W - 33L
1,605 Elo+
Solo
Barik
Barik
TheNarwha1King
Barik
Level 165
Champion Stats
13W - 4L
1,519 SR
Queue Stats
33W - 22L
1,556 Elo+
Party 2
Willo
Willo
simonstrate
Willo
Level 72
Champion Stats
8W - 3L
1,592 SR
Queue Stats
14W - 8L
1,617 Elo+
Party 2
Team Averages
Level 168
1,618 SR
1,569 Elo+

VS

Team Averages
Level 106
1,531 SR
1,589 Elo+
Torvald
Torvald
BiopticPrawn875
Torvald
Level 56
Champion Stats
2W - 1L
1,434 SR
Queue Stats
65W - 45L
1,589 Elo+
Party 1
Jenos
Jenos
DaSharpShooter8
Jenos
Level 96
Champion Stats
0W - 2L
1,487 SR
Queue Stats
110W - 81L
1,586 Elo+
Party 1
Grohk
Grohk
DiLuSions ow
Grohk
Level 205
Champion Stats
2W - 1L
1,590 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 1
Ash
Ash
JerichoDark3239
Ash
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Koga
Koga
sclarcky3114
Koga
Level 41
Champion Stats
6W - 5L
1,643 SR
Queue Stats
28W - 11L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
IGetStiff
Torvald
52
8 / 3 / 13
5,622
511
59,911
20,203
107,170
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

30
11 / 4 / 19
5,972
543
82,999
65,623
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

58
3 / 3 / 24
5,233
476
75,043
25,627
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

45
3 / 8 / 15
5,725
520
40,730
93,173
74,303
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

21
15 / 7 / 15
5,394
490
86,766
38,163
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
8 / 10 / 9
5,836
531
49,890
58,285
109,334
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

26
3 / 6 / 11
5,364
488
44,999
45,260
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 7 / 10
5,734
521
46,838
66,424
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

54
0 / 10 / 8
6,286
571
33,898
132,439
154,369
Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

35
9 / 8 / 5
5,082
462
67,164
43,041
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 49s
Objective Time
15m 29s
126
Kill Participation
68
40
Kills
25
25
Deaths
41
86
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
10
9
1.25
L
3
6
11
1.42
L
5
7
10
1.43
W
Torvald
IGetStiff
Torvald
8
3
13
4.83
L
0
10
8
0.4
W
11
4
19
5.13
W
3
3
24
5
W
3
8
15
1.31
L
9
8
5
1.44
W
15
7
15
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,449
Damage
242,789
242,789
Taken
345,449
181,473
Shielding
263,703
170,509
Healing
217,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,890
41,766
4,448
0
58,285
109,334
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,999
31,579
68,270
21,762
45,260
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,838
24,178
80,462
36,089
66,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
IGetStiff
Torvald
59,911
39,072
0
643
20,203
107,170
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
33,898
31,498
0
1,956
132,439
154,369
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
82,999
34,878
43,788
38,763
65,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
75,043
30,459
50,923
15,395
25,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,730
40,583
0
13,540
93,173
74,303
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
67,164
66,564
0
4,356
43,041
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
86,766
43,775
0
7,457
38,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role