Player Matchup

Saati
Saati
Issac7112
Saati
Level 698
Champion Stats
4W - 1L
1,498 SR
Queue Stats
122W - 96L
1,643 Elo+
Solo
MegaMagikarpMan
Unknown
Level 196
Champion Stats
7W - 13L
1,477 SR
Queue Stats
502W - 425L
1,669 Elo+
Solo
Maeve
Maeve
creeperdoom1
Maeve
Level 307
Champion Stats
71W - 40L
1,703 SR
Queue Stats
195W - 169L
1,659 Elo+
Solo
Jenos
Jenos
palethunder
Jenos
Level 94
Champion Stats
21W - 20L
1,581 SR
Queue Stats
521W - 363L
1,664 Elo+
Solo
Barik
Barik
yanderewastaken
Barik
Level 64
Champion Stats
1W - 1L
1,571 SR
Queue Stats
53W - 39L
1,632 Elo+
Solo
Team Averages
Level 272
1,566 SR
1,653 Elo+

VS

Team Averages
Level 465
1,630 SR
1,583 Elo+
Dredge
Dredge
DiViNExCaLamiTY
Dredge
Level 812
Champion Stats
250W - 209L
1,670 SR
Queue Stats
562W - 547L
1,656 Elo+
Solo
Furia
Furia
TVVPansyGohsYT
Furia
Level 633
Champion Stats
2W - 1L
1,370 SR
Queue Stats
84W - 49L
1,716 Elo+
Solo
Ruckus
Ruckus
iRation8
Ruckus
Level 396
Champion Stats
0W - 1L
1,889 SR
Queue Stats
9W - 22L
1,467 Elo+
Solo
Ying
Ying
littleprinceok
Ying
Level 267
Champion Stats
203W - 117L
1,719 SR
Queue Stats
1,099W - 834L
1,679 Elo+
Solo
Lian
Lian
unknown_kidd23
Lian
Level 219
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Issac7112
Saati
58
2 / 2 / 16
2,683
447
36,671
21,435
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
6 / 3 / 13
3,549
592
51,669
36,262
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

43
17 / 1 / 4
3,208
535
39,930
18,523
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

34
5 / 1 / 14
3,531
589
11,025
12,643
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
4 / 2 / 14
2,843
474
32,828
32,625
31,486
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 4 / 2
2,970
495
46,815
28,877
2,064
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
1 / 5 / 4
2,801
467
10,955
23,683
3,945
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Ruckus
iRation8
Ruckus
55
3 / 8 / 3
2,941
490
22,866
60,571
41,478
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

55
2 / 6 / 2
2,390
398
21,175
26,733
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
0 / 11 / 2
1,754
292
19,677
32,259
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
1m 5s
95
Kill Participation
22
34
Kills
9
9
Deaths
34
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Saati
Issac7112
Saati
2
2
16
5
W
6
3
13
4.17
L
1
5
4
0.6
W
17
1
4
19
L
Ruckus
iRation8
Ruckus
3
8
3
0.56
L
2
6
2
0.5
W
5
1
14
12
L
0
11
2
0.09
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,123
Damage
121,488
121,488
Taken
172,123
31,486
Shielding
47,487
96,546
Healing
78,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,815
34,032
0
4,077
28,877
2,064
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Issac7112
Saati
36,671
7,392
0
1,179
21,435
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,669
40,368
0
1,450
36,262
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
10,955
5,982
45,413
10,070
23,683
3,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,930
34,761
0
12,118
18,523
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
iRation8
Ruckus
22,866
15,108
0
3,409
60,571
41,478
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,175
16,945
8,658
6,417
26,733
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
11,025
7,543
64,304
9,053
12,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,677
19,677
0
765
32,259
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,828
32,828
0
8,442
32,625
31,486
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role