Player Matchup

Buck
Buck
Bxnkia
Buck
Level 156
Champion Stats
2W - 1L
1,427 SR
Queue Stats
200W - 196L
1,558 Elo+
Party 3
Zhin
Zhin
DieselJake
Zhin
Level 146
Champion Stats
25W - 30L
1,302 SR
Queue Stats
101W - 101L
1,509 Elo+
Solo
Seris
Seris
Finnabuns
Seris
Level 259
Champion Stats
34W - 32L
1,566 SR
Queue Stats
224W - 204L
1,536 Elo+
Party 1
Lxst hurts
Unknown
Level 155
Champion Stats
11W - 17L
1,500 SR
Queue Stats
197W - 186L
1,542 Elo+
Party 3
Raum
Raum
SarcasticChibi
Raum
Level 42
Champion Stats
7W - 8L
1,701 SR
Queue Stats
101W - 106L
1,505 Elo+
Party 1
Team Averages
Level 152
1,499 SR
1,530 Elo+

VS

Team Averages
Level 108
1,558 SR
1,545 Elo+
Inara
Inara
Bitm4p
Inara
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,569 Elo+
Party 2
Cassie
Cassie
FibrousGrub97
Cassie
Level 228
Champion Stats
3W - 6L
1,559 SR
Queue Stats
370W - 344L
1,545 Elo+
Party 2
Lillith
Lillith
JoeBuckNoFlags
Lillith
Level 28
Champion Stats
13W - 16L
1,529 SR
Queue Stats
84W - 97L
1,495 Elo+
Party 2
Ying
Ying
diaperboy27
Ying
Level 147
Champion Stats
10W - 10L
1,599 SR
Queue Stats
268W - 249L
1,560 Elo+
Party 2
VII
VII
swiftsword7
VII
Level 103
Champion Stats
22W - 19L
1,603 SR
Queue Stats
56W - 53L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Bxnkia
Buck
58
15 / 16 / 15
4,218
264
78,475
75,935
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

37
20 / 9 / 12
4,530
283
103,823
71,687
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Seris
Finnabuns
Seris
59
4 / 4 / 21
4,179
261
36,298
32,382
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lxst hurts
Unknown
29
11 / 13 / 24
3,901
244
59,650
60,550
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

23
3 / 9 / 10
3,813
238
35,582
148,044
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 20%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bitm4p
Inara
23
12 / 8 / 16
3,627
227
82,795
107,060
28,455
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
20 / 13 / 18
4,073
255
141,587
59,535
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 4s.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 36% for 5s after getting an Elimination.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

28
2 / 12 / 21
2,807
175
34,265
64,607
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

42
6 / 10 / 20
2,943
184
68,681
34,295
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

31
11 / 11 / 12
2,911
182
61,270
48,331
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
5m 51s
135
Kill Participation
138
53
Kills
51
51
Deaths
54
82
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Inara
Bitm4p
Inara
12
8
16
2.5
W
Buck
Bxnkia
Buck
15
16
15
1.41
W
20
9
12
2.89
L
20
13
18
2.23
W
Seris
Finnabuns
Seris
4
4
21
3.63
L
2
12
21
1.04
W
Lxst hurts
Unknown
11
13
24
1.77
W
3
9
10
0.89
L
6
10
20
1.6
L
11
11
12
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

313,828
Damage
388,598
388,598
Taken
313,828
0
Shielding
28,455
182,936
Healing
136,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Bitm4p
Inara
82,795
76,406
0
11,227
107,060
28,455
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
Bxnkia
Buck
78,475
63,249
0
24,399
75,935
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
103,823
94,978
0
22,660
71,687
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
141,587
118,587
0
5,763
59,535
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Finnabuns
Seris
36,298
31,806
104,124
21,842
32,382
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
34,265
20,245
45,308
2,218
64,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lxst hurts
Unknown
59,650
49,699
0
6,307
60,550
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,582
31,040
0
3,604
148,044
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
68,681
25,903
49,079
10,060
34,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,270
50,190
0
12,831
48,331
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role