Player Matchup

Vivian
Vivian
DamnedDaniel69
Vivian
Level 25
Champion Stats
7W - 2L
1,623 SR
Queue Stats
55W - 36L
1,675 Elo+
Party 2
Ying
Ying
Fate91
Ying
Level 15
Champion Stats
139W - 113L
1,622 SR
Queue Stats
160W - 148L
1,538 Elo+
Solo
bussyboy69420
Unknown
Level 32
Champion Stats
10W - 15L
1,403 SR
Queue Stats
145W - 111L
1,642 Elo+
Party 2
Buck
Buck
cremexav
Buck
Level 18
Champion Stats
3W - 4L
1,511 SR
Queue Stats
30W - 25L
1,630 Elo+
Party 2
Khan
Khan
dillweeb
Khan
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,637 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,624 Elo+

VS

Team Averages
Level 26
1,599 SR
1,623 Elo+
Io
Io
CrescentSouls
Io
Level 49
Champion Stats
5W - 2L
1,649 SR
Queue Stats
33W - 29L
1,581 Elo+
Party 1
Furia
Furia
GimpyTheFirst
Furia
Level 24
Champion Stats
18W - 11L
1,706 SR
Queue Stats
95W - 78L
1,609 Elo+
Party 1
Ruckus
Ruckus
drillataco
Ruckus
Level 26
Champion Stats
0W - 2L
1,353 SR
Queue Stats
45W - 33L
1,692 Elo+
Solo
VII
VII
lilcheeseburger
VII
Level 24
Champion Stats
1W - 2L
1,650 SR
Queue Stats
41W - 28L
1,577 Elo+
Solo
Saati
Saati
unregistered9mm
Saati
Level 9
Champion Stats
4W - 6L
1,634 SR
Queue Stats
5W - 7L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
17 / 9 / 26
4,020
335
94,462
56,144
20,514
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Ying
Fate91
Ying
1
4 / 6 / 34
3,609
301
31,932
39,360
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

30
23 / 8 / 25
3,961
330
86,517
45,078
1,120

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Buck
24
18 / 11 / 13
3,252
271
63,213
53,425
0
Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Khan
13
5 / 7 / 24
3,269
272
50,128
99,410
32,265
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 8 / 15
3,109
259
51,875
48,155
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

23
8 / 12 / 17
3,083
257
70,424
62,357
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Ruckus
drillataco
Ruckus
31
8 / 15 / 11
3,395
283
79,289
118,660
35,562
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

30
8 / 15 / 5
2,824
235
53,332
48,966
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

2
10 / 17 / 7
2,883
240
38,497
48,114
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
3m 35s
189
Kill Participation
96
67
Kills
41
41
Deaths
67
122
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
8
15
1.81
W
17
9
26
3.33
W
Ying
Fate91
Ying
4
6
34
3.5
L
8
12
17
1.38
W
23
8
25
4.44
W
Buck
18
11
13
2.23
W
Khan
5
7
24
2.43
L
Ruckus
drillataco
Ruckus
8
15
11
0.9
L
8
15
5
0.7
L
10
17
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,252
Damage
293,417
293,417
Taken
326,252
53,899
Shielding
35,562
158,904
Healing
136,862
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,875
45,945
53,259
19,127
48,155
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
94,462
77,166
0
1,960
56,144
20,514
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Fate91
Ying
31,932
13,536
97,993
22,831
39,360
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
70,424
56,787
23,607
9,929
62,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
86,517
60,708
0
1,712
45,078
1,120
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Buck
63,213
59,323
0
7,403
53,425
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
50,128
45,525
10,529
16,476
99,410
32,265
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
drillataco
Ruckus
79,289
44,264
0
25,105
118,660
35,562
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,332
47,387
0
4,031
48,966
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,497
26,544
0
1,804
48,114
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role