Player Matchup

Jenos
Jenos
Demonlordkeigo
Jenos
Level 15
Champion Stats
7W - 6L
1,774 SR
Queue Stats
39W - 27L
1,716 Elo+
Party 1
Vora
Vora
IC3 Blase
Vora
Level 33
Champion Stats
2W - 3L
1,403 SR
Queue Stats
24W - 26L
1,433 Elo+
Solo
Maeve
Maeve
Jiensa
Maeve
Level 122
Champion Stats
18W - 12L
1,662 SR
Queue Stats
43W - 29L
1,651 Elo+
Party 1
Betty la Bomba
Betty la Bomba
RLLJr
Betty la Bomba
Level 30
Champion Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raum
Raum
ReapersGrim
Raum
Level 11
Champion Stats
8W - 6L
1,604 SR
Queue Stats
32W - 20L
1,755 Elo+
Party 1
Team Averages
Level 42
1,634 SR
1,611 Elo+

VS

Team Averages
Level 176
1,532 SR
1,386 Elo+
Fernando
Fernando
DETETABLES
Fernando
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 2
Tiberius
Tiberius
Lyrh
Tiberius
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 2
Strix
Strix
Romeogamer3285
Strix
Level 20
Champion Stats
0W - 1L
1,351 SR
Queue Stats
2W - 5L
1,147 Elo+
Party 3
Maeve
Maeve
UqInfinite
Maeve
Level 20
Champion Stats
0W - 1L
1,543 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 3
Evie
Evie
YuYuke
Evie
Level 822
Champion Stats
0W - 1L
1,768 SR
Queue Stats
15W - 14L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
4 / 3 / 18
2,340
334
21,797
19,803
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Vora
13
6 / 4 / 9
2,187
312
19,269
16,070
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Maeve
Jiensa
Maeve
41
25 / 2 / 4
2,917
417
46,710
19,014
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Betty la Bomba
RLLJr
Betty la Bomba
33
5 / 5 / 5
1,914
273
21,578
18,748
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

3
6 / 1 / 17
2,414
345
29,409
53,677
3,600
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DETETABLES
Fernando
9
6 / 8 / 4
1,782
255
27,885
44,791
38,892
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Lyrh
Tiberius
6
0 / 11 / 1
1,081
154
17,457
29,240
600
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

10
2 / 7 / 1
1,205
172
22,469
20,511
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Maeve
12
1 / 11 / 3
1,189
170
21,798
25,187
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Evie
YuYuke
Evie
59
6 / 9 / 2
1,842
263
37,703
19,034
0
Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
1m 13s
99
Kill Participation
26
46
Kills
15
15
Deaths
46
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fernando
DETETABLES
Fernando
6
8
4
1
W
4
3
18
4.33
W
Vora
6
4
9
2.63
W
Maeve
Jiensa
Maeve
25
2
4
13.5
L
Tiberius
Lyrh
Tiberius
0
11
1
0.05
W
Betty la Bomba
RLLJr
Betty la Bomba
5
5
5
1.5
W
6
1
17
14.5
L
2
7
1
0.36
L
Maeve
1
11
3
0.23
L
Evie
YuYuke
Evie
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,763
Damage
127,312
127,312
Taken
138,763
3,600
Shielding
39,492
59,997
Healing
21,199
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DETETABLES
Fernando
27,885
18,964
0
7,995
44,791
38,892
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
21,797
16,215
30,733
11,661
19,803
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
19,269
16,756
0
5,827
16,070
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Jiensa
Maeve
46,710
39,783
0
8,347
19,014
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Tiberius
Lyrh
Tiberius
17,457
11,828
0
3,474
29,240
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
RLLJr
Betty la Bomba
21,578
14,374
0
684
18,748
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,409
26,799
0
2,745
53,677
3,600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
22,469
21,047
0
4,261
20,511
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
21,798
21,798
0
2,620
25,187
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Evie
YuYuke
Evie
37,703
33,723
0
2,849
19,034
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role