Player Matchup

Vora
Vora
BertWheler
Vora
Level 999
Champion Stats
19W - 18L
1,644 SR
Queue Stats
370W - 375L
1,615 Elo+
Party 4
Barik
Barik
JJiyo
Barik
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 3
Ash
Ash
RichardNitrox
Ash
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 4
Fernando
Fernando
peppabestwaifuu
Fernando
Level 48
Champion Stats
12W - 8L
1,500 SR
Queue Stats
107W - 111L
1,286 Elo+
Party 4
Io
Io
yokuboku
Io
Level 39
Champion Stats
11W - 6L
1,575 SR
Queue Stats
11W - 7L
1,512 Elo+
Party 3
Team Averages
Level 224
1,544 SR
1,442 Elo+

VS

Team Averages
Level 52
1,667 SR
1,488 Elo+
Androxus
Androxus
BonaisdAtole
Androxus
Level 99
Champion Stats
8W - 3L
1,779 SR
Queue Stats
54W - 49L
1,510 Elo+
Solo
Khan
Khan
DrSpiffy
Khan
Level 42
Champion Stats
3W - 1L
1,784 SR
Queue Stats
142W - 142L
1,530 Elo+
Party 2
Viktor
Viktor
Edrei_3017
Viktor
Level 33
Champion Stats
60W - 60L
1,578 SR
Queue Stats
76W - 84L
1,431 Elo+
Party 1
Seris
Seris
Miznobi
Seris
Level 52
Champion Stats
7W - 6L
1,621 SR
Queue Stats
140W - 136L
1,528 Elo+
Party 2
RichyBen10
Unknown
Level 32
Champion Stats
48W - 54L
1,576 SR
Queue Stats
68W - 81L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
26 / 3 / 1
4,185
299
119,528
52,088
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
JJiyo
Barik
26
5 / 10 / 6
2,937
210
52,898
80,315
120,418
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

2
1 / 12 / 4
2,160
154
36,971
99,471
14,169
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Fernando
25
0 / 10 / 0
2,031
145
30,880
95,830
23,728
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

11
2 / 9 / 16
3,350
239
61,834
60,548
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
BonaisdAtole
Androxus
54
12 / 9 / 14
3,347
239
95,401
38,362
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Khan
32
7 / 4 / 15
4,021
287
51,572
138,775
85,876
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
Edrei_3017
Viktor
22
7 / 10 / 19
3,256
233
91,765
40,526
0
Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
Miznobi
Seris
38
3 / 5 / 25
3,867
276
37,895
38,965
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

RichyBen10
Unknown
11
15 / 6 / 18
3,815
273
111,619
45,483
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
12m 6s
61
Kill Participation
135
34
Kills
44
44
Deaths
34
27
Assists
91
Player
Kills
Deaths
Assists
KDA
L
26
3
1
8.83
W
Androxus
BonaisdAtole
Androxus
12
9
14
2.11
W
Khan
7
4
15
3.63
W
Viktor
Edrei_3017
Viktor
7
10
19
1.65
L
Barik
JJiyo
Barik
5
10
6
0.8
W
Seris
Miznobi
Seris
3
5
25
3.1
L
1
12
4
0.25
W
RichyBen10
Unknown
15
6
18
4
L
Fernando
0
10
0
0
L
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,111
Damage
388,252
388,252
Taken
302,111
158,315
Shielding
85,876
207,610
Healing
203,116
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
119,528
95,242
0
29,617
52,088
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
BonaisdAtole
Androxus
95,401
82,721
0
4,800
38,362
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Khan
51,572
47,002
6,193
22,819
138,775
85,876
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Edrei_3017
Viktor
91,765
62,839
0
875
40,526
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
JJiyo
Barik
52,898
52,898
0
1,168
80,315
120,418
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
Miznobi
Seris
37,895
29,964
143,872
24,410
38,965
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,971
34,067
0
4,903
99,471
14,169
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
RichyBen10
Unknown
111,619
74,872
0
147
45,483
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
30,880
23,361
0
6,334
95,830
23,728
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,834
55,134
128,043
37,545
60,548
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role