Player Matchup

Tyra
Tyra
Bonez9FiVe
Tyra
Level 334
Champion Stats
56W - 35L
1,686 SR
Queue Stats
988W - 978L
1,677 Elo+
Solo
Maeve
Maeve
DoxTheBox
Maeve
Level 318
Champion Stats
17W - 8L
1,800 SR
Queue Stats
47W - 39L
1,650 Elo+
Solo
Mal'Damba
Mal'Damba
KFBKing242
Mal'Damba
Level 743
Champion Stats
46W - 47L
1,591 SR
Queue Stats
239W - 228L
1,669 Elo+
Solo
VII
VII
KTAndyWallaceKT
VII
Level 999
Champion Stats
14W - 20L
1,570 SR
Queue Stats
773W - 620L
1,747 Elo+
Solo
Rei
Rei
Runetsuki
Rei
Level 841
Champion Stats
113W - 110L
1,605 SR
Queue Stats
1,244W - 1,202L
1,657 Elo+
Solo
Team Averages
Level 647
1,650 SR
1,680 Elo+

VS

Team Averages
Level 726
1,535 SR
1,661 Elo+
Kinessa
Kinessa
CaraDeNepe
Kinessa
Level 999
Champion Stats
9W - 24L
1,366 SR
Queue Stats
1,870W - 1,917L
1,617 Elo+
Solo
Makoa
Makoa
Mankanshóku
Makoa
Level 999
Champion Stats
57W - 76L
1,308 SR
Queue Stats
1,397W - 1,146L
1,732 Elo+
Party 1
Io
Io
Nahøbinö
Io
Level 434
Champion Stats
177W - 101L
1,725 SR
Queue Stats
410W - 306L
1,742 Elo+
Party 1
Raum
Raum
ahmed_abdo123
Raum
Level 999
Champion Stats
1,092W - 701L
1,625 SR
Queue Stats
1,833W - 1,825L
1,627 Elo+
Solo
Androxus
Androxus
eIRorropirrorro
Androxus
Level 199
Champion Stats
179W - 148L
1,651 SR
Queue Stats
711W - 698L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 6 / 10
2,390
266
108,229
53,902
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Maeve
DoxTheBox
Maeve
53
3 / 12 / 5
1,723
191
51,410
37,414
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Level 1

Mal'Damba
KFBKing242
Mal'Damba
54
3 / 2 / 10
1,877
209
18,815
30,534
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
7 / 10 / 7
2,031
226
46,995
38,499
0
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

48
3 / 7 / 12
2,205
245
56,603
41,854
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
CaraDeNepe
Kinessa
59
6 / 3 / 14
2,474
275
41,847
19,557
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

55
6 / 5 / 11
3,003
334
37,286
96,369
33,865
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

56
4 / 2 / 16
2,830
314
23,041
20,114
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
1 / 2 / 13
2,555
284
47,803
110,693
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Androxus
49
20 / 8 / 4
3,167
352
52,226
35,319
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 36s
Objective Time
5m 53s
64
Kill Participation
95
20
Kills
37
37
Deaths
20
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
W
Kinessa
CaraDeNepe
Kinessa
6
3
14
4.33
L
Maeve
DoxTheBox
Maeve
3
12
5
0.46
L
Mal'Damba
KFBKing242
Mal'Damba
3
2
10
4
L
7
10
7
1.05
W
6
5
11
2.3
W
4
2
16
6
L
3
7
12
1.29
W
1
2
13
3.75
W
Androxus
20
8
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,052
Damage
202,203
202,203
Taken
282,052
0
Shielding
33,865
122,840
Healing
136,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
108,229
60,845
0
65
53,902
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
CaraDeNepe
Kinessa
41,847
31,541
0
10,055
19,557
0
L
Maeve
DoxTheBox
Maeve
51,410
51,034
0
4,647
37,414
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Mal'Damba
KFBKing242
Mal'Damba
18,815
13,758
45,746
10,709
30,534
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
46,995
38,589
0
2,193
38,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,286
35,601
0
3,565
96,369
33,865
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
23,041
22,268
74,084
14,684
20,114
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,603
38,050
44,679
14,801
41,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
47,803
27,640
0
27,948
110,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
52,226
41,570
0
6,595
35,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role