Player Matchup

VII
VII
Flinten
VII
Level 25
Champion Stats
2W - 1L
1,677 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 1
Grover
Grover
Sterich
Grover
Level 315
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Nyx
Nyx
matvey250
Nyx
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Sha Lin
Sha Lin
wag1famalam
Sha Lin
Level 17
Champion Stats
6W - 1L
1,620 SR
Queue Stats
23W - 19L
1,514 Elo+
Solo
Vivian
Vivian
чукча123
Vivian
Level 80
Champion Stats
64W - 54L
1,616 SR
Queue Stats
245W - 223L
1,563 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,533 Elo+

VS

Team Averages
Level 127
1,532 SR
1,441 Elo+
Strix
Strix
BigggNasTY
Strix
Level 489
Champion Stats
7W - 14L
1,431 SR
Queue Stats
278W - 296L
1,594 Elo+
Solo
Imani
Imani
Kaligor
Imani
Level 76
Champion Stats
8W - 6L
1,594 SR
Queue Stats
10W - 8L
1,597 Elo+
Solo
Bomb King
Bomb King
Vinokid
Bomb King
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Maeve
Maeve
Watermun113
Maeve
Level 28
Champion Stats
6W - 8L
1,546 SR
Queue Stats
38W - 35L
1,478 Elo+
Solo
Ying
Ying
xiaolan232323
Ying
Level 21
Champion Stats
0W - 2L
1,588 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
19
6 / 8 / 8
2,873
479
24,655
29,061
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
Sterich
Grover
56
8 / 4 / 22
3,560
593
40,040
31,493
600
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

19
9 / 6 / 8
3,045
508
25,667
37,153
21,493
Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Sha Lin
wag1famalam
Sha Lin
16
12 / 9 / 2
3,145
524
30,764
32,554
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

43
5 / 9 / 7
2,840
473
20,460
31,631
13,574
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 75% faster.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
57
13 / 7 / 5
3,335
556
40,274
29,385
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 10% Lifesteal for 3s.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Imani
Kaligor
Imani
52
9 / 5 / 4
3,235
539
49,592
19,839
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bomb King
Vinokid
Bomb King
20
3 / 8 / 7
2,805
468
20,076
32,036
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

38
4 / 15 / 4
865
144
22,562
32,650
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

17
6 / 5 / 12
3,025
504
29,388
27,676
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
87
Kill Participation
67
40
Kills
35
36
Deaths
40
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Strix
13
7
5
2.21
W
VII
6
8
8
1.25
L
Imani
Kaligor
Imani
9
5
4
2.2
W
Grover
Sterich
Grover
8
4
22
4.75
L
Bomb King
Vinokid
Bomb King
3
8
7
0.81
L
4
15
4
0.4
W
9
6
8
2.17
W
Sha Lin
wag1famalam
Sha Lin
12
9
2
1.44
L
6
5
12
2.4
W
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,586
Damage
161,892
161,892
Taken
141,586
35,667
Shielding
0
72,808
Healing
54,437
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
40,274
40,024
0
7,237
29,385
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
VII
24,655
23,067
0
2,204
29,061
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
Kaligor
Imani
49,592
38,472
0
5,872
19,839
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Sterich
Grover
40,040
32,408
44,310
21,705
31,493
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
Vinokid
Bomb King
20,076
17,586
0
5,360
32,036
0
L
22,562
18,562
0
5,005
32,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
25,667
19,950
0
1,647
37,153
21,493
W
Sha Lin
wag1famalam
Sha Lin
30,764
30,764
0
1,748
32,554
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
29,388
23,388
15,285
15,678
27,676
0
W
20,460
16,730
0
1,194
31,631
13,574
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role