Player Matchup
VS
Match Stats
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
Battle-Ready
Armor
Increase your maximum Health by 150.
Level 3
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Level 4
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1
Elemental Grace
Armor
Gain a 400-health Shield for 3s after dropping to or below 50% Health.
Level 4
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 55% while Billow is active.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Perfect Block
Counter
Heal for 300 after using Counter.
Level 3
Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 0.6s.
Level 1
Run Them Down
Crippling Arrow
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Level 3
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Level 1
Malice
Armor
Increase your Reload Speed by 10%.
Level 1
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Level 2
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.2s.
Level 2
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
Doomsday
Grumpy Bomb
Heal for 650 after using Grumpy Bomb.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Fervor
Armor
Increase your maximum Ammo by 1.
Level 1
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Level 3
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3
Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.