Player Matchup

Makoa
Makoa
Betrezen31
Makoa
Level 770
Champion Stats
0W - 1L
1,825 SR
Queue Stats
20W - 38L
1,544 Elo+
Solo
Ying
Ying
NinFgh2005
Ying
Level 400
Champion Stats
0W - 5L
1,500 SR
Queue Stats
129W - 110L
1,625 Elo+
Party 1
Vora
Vora
Sickrules
Vora
Level 262
Champion Stats
76W - 79L
1,616 SR
Queue Stats
767W - 715L
1,601 Elo+
Solo
Jenos
Jenos
dgibrin
Jenos
Level 203
Champion Stats
5W - 11L
1,364 SR
Queue Stats
164W - 145L
1,638 Elo+
Party 1
Sha Lin
Sha Lin
niclem0315
Sha Lin
Level 56
Champion Stats
1W - 2L
1,625 SR
Queue Stats
32W - 31L
1,614 Elo+
Solo
Team Averages
Level 338
1,586 SR
1,604 Elo+

VS

Team Averages
Level 235
1,589 SR
1,649 Elo+
Vatu
Vatu
Chickenstue
Vatu
Level 165
Champion Stats
16W - 13L
1,634 SR
Queue Stats
78W - 76L
1,666 Elo+
Solo
Lex
Lex
Kôrsair
Lex
Level 262
Champion Stats
21W - 14L
1,614 SR
Queue Stats
229W - 187L
1,716 Elo+
Solo
Ying
Ying
Nolking
Ying
Level 102
Champion Stats
39W - 22L
1,684 SR
Queue Stats
797W - 747L
1,599 Elo+
Party 2
Seris
Seris
Ranjie
Seris
Level 118
Champion Stats
6W - 9L
1,475 SR
Queue Stats
186W - 160L
1,617 Elo+
Solo
Torvald
Torvald
drConrack
Torvald
Level 529
Champion Stats
6W - 5L
1,537 SR
Queue Stats
429W - 399L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
56
0 / 3 / 1
853
142
4,129
21,659
3,098
Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
5 / 6 / 4
1,639
273
28,880
27,759
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
51
0 / 7 / 2
1,051
175
20,623
25,302
300
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
dgibrin
Jenos
58
0 / 8 / 6
1,281
214
9,346
27,650
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Sha Lin
niclem0315
Sha Lin
44
5 / 8 / 3
1,616
269
27,059
27,835
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 3 / 9
2,095
349
27,855
22,469
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

48
8 / 3 / 14
2,395
399
38,739
22,964
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
Nolking
Ying
30
8 / 1 / 12
2,369
395
27,765
13,689
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
Ranjie
Seris
53
5 / 2 / 13
2,078
346
19,092
17,938
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Torvald
drConrack
Torvald
54
4 / 1 / 13
2,284
381
16,754
12,977
42,376
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
6m 26s
26
Kill Participation
93
10
Kills
32
32
Deaths
10
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Makoa
0
3
1
0.17
W
7
3
9
3.83
W
8
3
14
5
L
5
6
4
1.17
W
Ying
Nolking
Ying
8
1
12
14
W
Seris
Ranjie
Seris
5
2
13
5.75
L
Vora
0
7
2
0.14
L
Jenos
dgibrin
Jenos
0
8
6
0.38
W
Torvald
drConrack
Torvald
4
1
13
10.5
L
Sha Lin
niclem0315
Sha Lin
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,037
Damage
130,205
130,205
Taken
90,037
3,398
Shielding
42,376
43,902
Healing
63,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
4,129
4,029
0
1,432
21,659
3,098
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
27,855
19,589
0
3,683
22,469
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
38,739
38,592
0
2,097
22,964
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,880
18,598
12,232
10,344
27,759
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
Nolking
Ying
27,765
22,678
17,917
10,008
13,689
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Ranjie
Seris
19,092
16,980
19,778
3,656
17,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
20,623
14,797
0
3,602
25,302
300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
dgibrin
Jenos
9,346
5,991
14,686
1,174
27,650
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
drConrack
Torvald
16,754
11,596
6,376
479
12,977
42,376
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Sha Lin
niclem0315
Sha Lin
27,059
25,859
0
432
27,835
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role