Player Matchup

Willo
Willo
Aoneh
Willo
Level 88
Champion Stats
6W - 4L
1,633 SR
Queue Stats
146W - 121L
1,602 Elo+
Party 3
Talus
Talus
Boochatari
Talus
Level 44
Champion Stats
32W - 28L
1,643 SR
Queue Stats
89W - 78L
1,618 Elo+
Party 3
Moji
Moji
Drgrimm0
Moji
Level 94
Champion Stats
1W - 1L
1,317 SR
Queue Stats
54W - 55L
1,516 Elo+
Party 1
Fernando
Fernando
OatmealLord
Fernando
Level 53
Champion Stats
21W - 17L
1,618 SR
Queue Stats
48W - 65L
1,441 Elo+
Party 1
Grover
Grover
killfroom
Grover
Level 76
Champion Stats
1W - 1L
1,705 SR
Queue Stats
49W - 51L
1,540 Elo+
Solo
Team Averages
Level 71
1,583 SR
1,544 Elo+

VS

Team Averages
Level 184
1,585 SR
1,605 Elo+
Bomb King
Bomb King
DoctorWydy
Bomb King
Level 102
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,537 Elo+
Solo
Grover
Grover
SzopTheWojownik
Grover
Level 146
Champion Stats
50W - 36L
1,681 SR
Queue Stats
668W - 654L
1,628 Elo+
Party 2
Ying
Ying
haaaaardy
Ying
Level 183
Champion Stats
18W - 15L
1,570 SR
Queue Stats
488W - 491L
1,636 Elo+
Solo
Evie
Evie
skinoxx
Evie
Level 424
Champion Stats
30W - 24L
1,622 SR
Queue Stats
53W - 50L
1,633 Elo+
Solo
Tiberius
Tiberius
skullpoator
Tiberius
Level 66
Champion Stats
16W - 15L
1,554 SR
Queue Stats
342W - 318L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Aoneh
Willo
37
4 / 7 / 13
2,999
273
42,235
26,997
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Talus
20
10 / 5 / 11
3,316
301
44,447
30,086
0
Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Moji
48
12 / 11 / 3
3,027
275
35,512
37,665
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Fernando
OatmealLord
Fernando
36
1 / 6 / 12
3,347
304
23,922
62,522
81,314
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
killfroom
Grover
58
8 / 5 / 10
1,402
127
29,148
42,931
1,471
Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 200 after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DoctorWydy
Bomb King
55
7 / 8 / 9
1,834
167
33,793
28,657
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
4 / 8 / 15
1,987
181
36,771
44,342
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ying
53
1 / 9 / 13
1,298
118
4,454
40,005
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Evie
skinoxx
Evie
57
11 / 4 / 10
2,356
214
67,972
26,491
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Tiberius
skullpoator
Tiberius
29
11 / 6 / 8
2,049
186
57,211
35,769
1,865
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 48s
Objective Time
2m 11s
84
Kill Participation
89
35
Kills
34
34
Deaths
35
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Willo
Aoneh
Willo
4
7
13
1.5
W
Talus
10
5
11
3.1
L
Bomb King
DoctorWydy
Bomb King
7
8
9
1.44
W
Moji
12
11
3
1.23
W
Fernando
OatmealLord
Fernando
1
6
12
1.17
L
4
8
15
1.44
L
Ying
1
9
13
0.83
W
Grover
killfroom
Grover
8
5
10
2.6
L
Evie
skinoxx
Evie
11
4
10
4
L
Tiberius
skullpoator
Tiberius
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,264
Damage
200,201
200,201
Taken
175,264
82,785
Shielding
1,865
92,856
Healing
82,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Aoneh
Willo
42,235
30,767
0
3,200
26,997
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Talus
44,447
42,033
0
10,962
30,086
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
DoctorWydy
Bomb King
33,793
24,033
0
0
28,657
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
35,512
35,512
5,143
5,042
37,665
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
OatmealLord
Fernando
23,922
16,660
0
6,024
62,522
81,314
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,771
29,859
28,341
23,650
44,342
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
4,454
4,454
14,350
6,028
40,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
killfroom
Grover
29,148
26,670
33,486
28,999
42,931
1,471
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Evie
skinoxx
Evie
67,972
65,526
0
6,580
26,491
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
skullpoator
Tiberius
57,211
46,852
0
3,681
35,769
1,865
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role