Player Matchup

Skye
Skye
Cholitox64
Skye
Level 338
Champion Stats
91W - 79L
1,576 SR
Queue Stats
709W - 726L
1,485 Elo+
Solo
Ying
Ying
NiethGothic
Ying
Level 632
Champion Stats
17W - 9L
1,667 SR
Queue Stats
161W - 139L
1,516 Elo+
Solo
Pachuchu0
Unknown
Level 60
Champion Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,553 Elo+
Solo
Fernando
Fernando
xEnz77x
Fernando
Level 999
Champion Stats
11W - 14L
1,332 SR
Queue Stats
657W - 698L
1,459 Elo+
Solo
Caspian
Caspian
yojis
Caspian
Level 168
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,457 Elo+
Solo
Team Averages
Level 439
1,515 SR
1,494 Elo+

VS

Team Averages
Level 328
1,522 SR
1,407 Elo+
Betty la Bomba
Betty la Bomba
Neffalencrt
Betty la Bomba
Level 367
Champion Stats
4W - 2L
1,618 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Moji
Moji
Yuunna
Moji
Level 327
Champion Stats
11W - 10L
1,705 SR
Queue Stats
206W - 189L
1,619 Elo+
Solo
Fernando
Fernando
Zipute
Fernando
Level 24
Champion Stats
1W - 2L
1,231 SR
Queue Stats
5W - 14L
1,163 Elo+
Solo
Grover
Grover
lucasj2001
Grover
Level 26
Champion Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,287 Elo+
Solo
Imani
Imani
tiagolifeFc
Imani
Level 896
Champion Stats
58W - 56L
1,553 SR
Queue Stats
252W - 251L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
18 / 15 / 8
2,915
208
61,139
47,367
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

52
8 / 13 / 26
3,253
232
63,455
69,092
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Pachuchu0
Unknown
44
14 / 16 / 8
1,073
77
47,866
51,314
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
xEnz77x
Fernando
59
4 / 11 / 13
2,764
197
39,076
119,781
100,483
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
yojis
Caspian
48
12 / 12 / 19
2,926
209
68,823
48,325
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Neffalencrt
Betty la Bomba
56
21 / 10 / 12
4,154
297
81,947
39,401
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Moji
Yuunna
Moji
53
26 / 14 / 7
4,634
331
80,313
62,703
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
Zipute
Fernando
19
1 / 11 / 17
3,877
277
46,118
85,449
59,283
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
lucasj2001
Grover
13
3 / 13 / 22
3,761
269
26,575
60,419
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
16 / 8 / 23
4,034
288
100,926
32,387
4,710
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
11m 48s
130
Kill Participation
148
56
Kills
67
67
Deaths
56
74
Assists
81
Player
Kills
Deaths
Assists
KDA
L
18
15
8
1.47
W
Betty la Bomba
Neffalencrt
Betty la Bomba
21
10
12
2.7
L
8
13
26
1.62
L
Pachuchu0
Unknown
14
16
8
1.13
W
Moji
Yuunna
Moji
26
14
7
2.11
W
Fernando
Zipute
Fernando
1
11
17
0.86
W
Grover
lucasj2001
Grover
3
13
22
1.08
W
16
8
23
3.44
L
Fernando
xEnz77x
Fernando
4
11
13
0.95
L
Caspian
yojis
Caspian
12
12
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,359
Damage
335,879
335,879
Taken
280,359
100,483
Shielding
63,993
146,360
Healing
109,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
61,139
50,055
0
9,223
47,367
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
Neffalencrt
Betty la Bomba
81,947
53,500
0
4,871
39,401
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
63,455
40,120
66,580
37,741
69,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pachuchu0
Unknown
47,866
33,723
0
3,815
51,314
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Moji
Yuunna
Moji
80,313
76,261
0
16,430
62,703
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Zipute
Fernando
46,118
32,262
0
5,920
85,449
59,283
W
Grover
lucasj2001
Grover
26,575
26,575
48,688
29,595
60,419
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
100,926
61,373
0
3,915
32,387
4,710
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
xEnz77x
Fernando
39,076
30,897
0
20,308
119,781
100,483
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Caspian
yojis
Caspian
68,823
36,969
0
8,693
48,325
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role