Player Matchup

Io
Io
GingerAle0224
Io
Level 40
Champion Stats
88W - 110L
1,468 SR
Queue Stats
109W - 140L
1,378 Elo+
Party 1
Ying
Ying
baxile
Ying
Level 94
Champion Stats
19W - 20L
1,560 SR
Queue Stats
64W - 71L
1,433 Elo+
Party 2
Khan
Khan
nils_z14
Khan
Level 50
Champion Stats
65W - 65L
1,482 SR
Queue Stats
106W - 133L
1,361 Elo+
Party 1
Saati
Saati
vialumm
Saati
Level 37
Champion Stats
16W - 23L
1,500 SR
Queue Stats
40W - 49L
1,397 Elo+
Party 2
Seris
Seris
Викторус
Seris
Level 37
Champion Stats
3W - 6L
1,295 SR
Queue Stats
16W - 25L
1,294 Elo+
Solo
Team Averages
Level 52
1,461 SR
1,373 Elo+

VS

Team Averages
Level 78
1,495 SR
1,351 Elo+
Grover
Grover
JazziL200963
Grover
Level 49
Champion Stats
15W - 15L
1,553 SR
Queue Stats
85W - 111L
1,303 Elo+
Solo
Moji
Moji
Sergo2401
Moji
Level 89
Champion Stats
23W - 24L
1,495 SR
Queue Stats
248W - 243L
1,396 Elo+
Solo
Kinessa
Kinessa
WarmeMutzen0
Kinessa
Level 65
Champion Stats
16W - 13L
1,460 SR
Queue Stats
21W - 17L
1,443 Elo+
Solo
Ying
Ying
axelderrick91
Ying
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,125 Elo+
Solo
Kasumi
Kasumi
gaxilia
Kasumi
Level 119
Champion Stats
76W - 72L
1,466 SR
Queue Stats
443W - 422L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
3 / 13 / 7
3,025
189
26,436
67,885
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Ying
baxile
Ying
36
8 / 9 / 9
3,340
209
68,688
63,243
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Khan
18
2 / 11 / 6
3,149
197
42,094
144,111
82,211
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Saati
vialumm
Saati
9
5 / 13 / 8
2,624
164
33,563
60,056
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

36
7 / 10 / 5
3,158
197
49,265
75,000
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
50
4 / 7 / 19
3,317
207
47,084
57,388
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Moji
45
10 / 8 / 13
3,699
231
72,279
56,265
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 32% while using Scamper.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Kinessa
WarmeMutzen0
Kinessa
29
11 / 2 / 21
3,857
241
116,547
16,639
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

39
10 / 5 / 31
4,201
263
87,506
51,314
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
gaxilia
Kasumi
53
21 / 3 / 18
4,307
269
86,879
38,440
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
8m 40s
60
Kill Participation
158
25
Kills
56
56
Deaths
25
35
Assists
102
Player
Kills
Deaths
Assists
KDA
L
3
13
7
0.5
W
Grover
4
7
19
1.93
W
Moji
10
8
13
2.06
W
Kinessa
WarmeMutzen0
Kinessa
11
2
21
10.75
W
10
5
31
5.1
L
Ying
baxile
Ying
8
9
9
1.39
W
Kasumi
gaxilia
Kasumi
21
3
18
10
L
Khan
2
11
6
0.45
L
Saati
vialumm
Saati
5
13
8
0.69
L
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,046
Damage
410,295
410,295
Taken
220,046
82,211
Shielding
1,200
237,723
Healing
153,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,436
21,309
64,894
24,062
67,885
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Grover
47,084
42,434
25,578
32,368
57,388
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
72,279
72,279
1,629
11,874
56,265
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
WarmeMutzen0
Kinessa
116,547
70,650
0
4,931
16,639
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,506
55,727
33,919
30,541
51,314
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
baxile
Ying
68,688
61,457
71,301
18,587
63,243
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
gaxilia
Kasumi
86,879
63,322
0
12,762
38,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
42,094
40,885
3,521
9,216
144,111
82,211
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
vialumm
Saati
33,563
29,701
0
3,924
60,056
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
49,265
43,294
34,412
7,806
75,000
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role