Player Matchup

Nyx
Nyx
Platinum II
Bluesmail
Nyx
Platinum II
Level 283
Champion Stats
62W - 28L
1,759 SR
Queue Stats
304W - 266L
1,592 Elo+
Solo
Azaan
Azaan
Platinum III
Impréssionist
Azaan
Platinum III
Level 717
Champion Stats
34W - 32L
1,629 SR
Queue Stats
402W - 380L
1,606 Elo+
Solo
Saati
Saati
Diamond IV
hiimlovro
Saati
Diamond IV
Level 621
Champion Stats
5W - 5L
1,719 SR
Queue Stats
537W - 525L
1,691 Elo+
Party 2
Pip
Pip
Diamond III
ijustrektu
Pip
Diamond III
Level 845
Champion Stats
10W - 5L
1,795 SR
Queue Stats
262W - 252L
1,670 Elo+
Solo
Lex
Lex
Platinum IV
strikan123
Lex
Platinum IV
Level 499
Champion Stats
3W - 6L
1,507 SR
Queue Stats
325W - 285L
1,669 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 593
1,682 SR
1,646 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 463
1,703 SR
1,648 Elo+
Grover
Grover
Platinum I
Alexszandra
Grover
Platinum I
Level 101
Champion Stats
23W - 15L
1,710 SR
Queue Stats
96W - 63L
1,673 Elo+
Party 1
Zhin
Zhin
Platinum III
Vegangirl16
Zhin
Platinum III
Level 47
Champion Stats
1W - 2L
1,713 SR
Queue Stats
85W - 56L
1,678 Elo+
Party 1
Fernando
Fernando
Platinum I
gamechangerult
Fernando
Platinum I
Level 171
Champion Stats
318W - 261L
1,749 SR
Queue Stats
864W - 817L
1,658 Elo+
Solo
Barik
Barik
Platinum IV
ilove2revive
Barik
Platinum IV
Level 999
Champion Stats
8W - 9L
1,703 SR
Queue Stats
124W - 107L
1,623 Elo+
Solo
Tyra
Tyra
Platinum I
火邪神在此坑人汝不要害怕被坑残
Tyra
Platinum I
Level 999
Champion Stats
89W - 72L
1,640 SR
Queue Stats
727W - 642L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 7 / 19
3,526
294
84,102
61,467
41,101
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

58
11 / 3 / 21
4,106
342
94,202
92,673
12,304
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
hiimlovro
Saati
58
11 / 4 / 19
3,784
315
116,707
28,329
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
4 / 2 / 20
3,929
327
30,995
20,173
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
16 / 5 / 16
3,932
328
79,390
48,178
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
AshRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
50
3 / 6 / 15
3,434
286
29,829
62,548
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

30
5 / 7 / 7
2,387
199
80,783
71,202
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
15
1 / 10 / 1
1,509
126
35,369
110,508
114,546
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
5 / 10 / 4
2,415
201
63,469
95,975
81,418
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
6 / 14 / 6
2,203
184
41,370
65,163
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 56s
Objective Time
4m 42s
142
Kill Participation
53
47
Kills
20
21
Deaths
47
95
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Grover
3
6
15
1.75
W
5
7
19
2.07
W
11
3
21
7.17
L
5
7
7
1.21
L
Fernando
1
10
1
0.15
W
Saati
hiimlovro
Saati
11
4
19
5.13
W
4
2
20
7
L
5
10
4
0.7
W
16
5
16
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,396
Damage
250,820
250,820
Taken
405,396
53,405
Shielding
195,964
189,932
Healing
240,214
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
29,829
23,175
175,220
48,214
62,548
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
84,102
33,090
0
580
61,467
41,101
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
94,202
80,564
0
24,780
92,673
12,304
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
80,783
67,484
0
637
71,202
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
35,369
24,528
0
10,067
110,508
114,546
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
hiimlovro
Saati
116,707
19,211
0
2,220
28,329
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
30,995
27,630
144,871
14,513
20,173
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,469
63,469
0
4,612
95,975
81,418
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
79,390
72,632
0
2,968
48,178
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
41,370
29,376
0
1,464
65,163
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role