Player Matchup

Io
Io
AdyanM0301
Io
Level 745
Champion Stats
0W - 2L
1,852 SR
Queue Stats
6W - 12L
1,540 Elo+
Solo
Lian
Lian
Eknemm
Lian
Level 119
Champion Stats
9W - 12L
1,372 SR
Queue Stats
41W - 51L
1,437 Elo+
Solo
Barik
Barik
LeFurão
Barik
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Sha Lin
Sha Lin
Misaeldasilvam3
Sha Lin
Level 66
Champion Stats
1W - 1L
1,588 SR
Queue Stats
23W - 16L
1,580 Elo+
Party 1
Viktor
Viktor
VDomingos22
Viktor
Level 60
Champion Stats
3W - 5L
1,435 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 1
Team Averages
Level 211
1,549 SR
1,477 Elo+

VS

Team Averages
Level 346
1,531 SR
1,497 Elo+
Torvald
Torvald
DaielRoses
Torvald
Level 58
Champion Stats
6W - 4L
1,556 SR
Queue Stats
112W - 103L
1,536 Elo+
Solo
Bomb King
Bomb King
Let7065
Bomb King
Level 235
Champion Stats
1W - 1L
1,500 SR
Queue Stats
110W - 115L
1,436 Elo+
Solo
Saati
Saati
Manukero
Saati
Level 326
Champion Stats
17W - 21L
1,484 SR
Queue Stats
341W - 334L
1,512 Elo+
Solo
Jenos
Jenos
temp-890617522
Jenos
Level 110
Champion Stats
2W - 4L
1,436 SR
Queue Stats
114W - 107L
1,556 Elo+
Solo
Zhin
Zhin
xEnz77x
Zhin
Level 999
Champion Stats
20W - 16L
1,680 SR
Queue Stats
608W - 659L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 9 / 2
1,177
131
6,198
32,655
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Lian
Eknemm
Lian
29
7 / 3 / 3
1,733
193
41,920
20,375
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Barik
LeFurão
Barik
37
1 / 9 / 4
1,700
189
16,967
42,641
49,432
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

48
4 / 7 / 5
1,601
178
39,802
25,876
0
Grounded

Grounded

Rapid Shot

Regenerate 300 Health every 1s during while using Rapid Shot.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 210 after hitting an enemy with Crippling Arrow.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 0.6s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Viktor
21
4 / 10 / 5
1,612
179
27,922
32,870
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
DaielRoses
Torvald
42
3 / 2 / 15
3,255
362
27,810
27,503
57,262
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bomb King
Let7065
Bomb King
57
6 / 6 / 3
2,413
268
16,517
28,903
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Saati
Manukero
Saati
57
18 / 0 / 8
3,090
343
53,987
28,210
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

46
5 / 2 / 16
2,900
322
18,419
16,865
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
xEnz77x
Zhin
59
6 / 6 / 8
2,473
275
37,684
31,328
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 5s
Objective Time
7m 39s
35
Kill Participation
88
16
Kills
38
38
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Torvald
DaielRoses
Torvald
3
2
15
5.25
L
Lian
Eknemm
Lian
7
3
3
2.83
L
Barik
LeFurão
Barik
1
9
4
0.33
W
Bomb King
Let7065
Bomb King
6
6
3
1.25
W
Saati
Manukero
Saati
18
0
8
22
L
4
7
5
0.93
L
Viktor
4
10
5
0.65
W
5
2
16
6.5
W
Zhin
xEnz77x
Zhin
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,809
Damage
154,417
154,417
Taken
132,809
49,432
Shielding
57,262
52,605
Healing
90,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,198
5,898
9,488
11,509
32,655
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Torvald
DaielRoses
Torvald
27,810
21,247
3,458
1,402
27,503
57,262
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
Eknemm
Lian
41,920
38,720
0
8,088
20,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
LeFurão
Barik
16,967
16,967
0
6,823
42,641
49,432
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Let7065
Bomb King
16,517
11,429
0
571
28,903
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Saati
Manukero
Saati
53,987
33,770
0
2,030
28,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,802
35,272
0
7,500
25,876
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
27,922
16,415
0
9,197
32,870
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
18,419
11,657
65,077
10,916
16,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Zhin
xEnz77x
Zhin
37,684
31,290
0
7,165
31,328
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role