Player Matchup

Tyra
Tyra
Banan311
Tyra
Level 780
Champion Stats
17W - 12L
1,566 SR
Queue Stats
281W - 256L
1,613 Elo+
Party 2
Azaan
Azaan
HollowSpirit789
Azaan
Level 265
Champion Stats
39W - 26L
1,611 SR
Queue Stats
297W - 291L
1,610 Elo+
Party 2
Makoa
Makoa
Octoquss
Makoa
Level 979
Champion Stats
161W - 179L
1,578 SR
Queue Stats
671W - 682L
1,621 Elo+
Solo
Zhin
Zhin
RedHawk1808
Zhin
Level 251
Champion Stats
74W - 56L
1,642 SR
Queue Stats
267W - 247L
1,678 Elo+
Solo
Moji
Moji
krutomas
Moji
Level 96
Champion Stats
2W - 0L
1,440 SR
Queue Stats
236W - 235L
1,613 Elo+
Party 2
Team Averages
Level 474
1,567 SR
1,627 Elo+

VS

Team Averages
Level 208
1,580 SR
1,669 Elo+
Lian
Lian
EnG1NeR
Lian
Level 59
Champion Stats
0W - 4L
1,500 SR
Queue Stats
16W - 18L
1,734 Elo+
Party 1
Vora
Vora
Weraptor
Vora
Level 515
Champion Stats
6W - 5L
1,625 SR
Queue Stats
11W - 6L
1,659 Elo+
Solo
Bomb King
Bomb King
Zeallot
Bomb King
Level 339
Champion Stats
16W - 13L
1,620 SR
Queue Stats
124W - 101L
1,715 Elo+
Party 1
Makoa
Makoa
dantegilas
Makoa
Level 61
Champion Stats
1W - 3L
1,333 SR
Queue Stats
15W - 18L
1,617 Elo+
Party 1
Seris
Seris
xXkhaled99Xx
Seris
Level 64
Champion Stats
1W - 2L
1,821 SR
Queue Stats
3W - 4L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
11 / 5 / 14
2,625
328
50,715
21,426
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

56
8 / 2 / 7
2,345
293
23,339
28,596
12,535
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Makoa
Octoquss
Makoa
57
3 / 5 / 12
2,070
259
27,276
39,965
21,181
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

52
12 / 4 / 7
2,443
305
56,628
21,233
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Moji
58
7 / 8 / 8
2,244
281
15,025
25,232
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
EnG1NeR
Lian
39
8 / 8 / 8
1,830
229
45,755
24,833
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 5 Ammo for each enemy hit with Valor.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Vora
56
3 / 9 / 4
1,021
128
19,112
32,611
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
Zeallot
Bomb King
56
10 / 9 / 4
1,981
248
38,433
30,895
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Makoa
45
3 / 9 / 5
1,499
187
18,202
58,732
17,898
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

38
0 / 6 / 10
1,475
184
14,950
25,912
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
1m 1s
89
Kill Participation
55
41
Kills
24
24
Deaths
41
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyra
11
5
14
3.6
L
Lian
EnG1NeR
Lian
8
8
8
1.5
W
8
2
7
5.75
W
Makoa
Octoquss
Makoa
3
5
12
1.8
W
12
4
7
3.88
L
Vora
3
9
4
0.56
L
Bomb King
Zeallot
Bomb King
10
9
4
1.33
L
Makoa
3
9
5
0.61
W
Moji
7
8
8
1.38
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,983
Damage
136,452
136,452
Taken
172,983
33,716
Shielding
17,898
45,493
Healing
58,444
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
50,715
32,057
0
6,921
21,426
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
EnG1NeR
Lian
45,755
42,811
0
770
24,833
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,339
19,975
0
13,963
28,596
12,535
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
Octoquss
Makoa
27,276
25,044
0
10,382
39,965
21,181
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
56,628
52,709
0
8,098
21,233
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
19,112
10,961
0
3,567
32,611
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
Zeallot
Bomb King
38,433
36,545
0
1,248
30,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Makoa
18,202
15,536
0
3,245
58,732
17,898
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
15,025
14,813
0
6,129
25,232
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
14,950
12,768
38,443
11,171
25,912
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role