Player Matchup

Pip
Pip
Bottamiku
Pip
Level 111
Champion Stats
2W - 2L
1,549 SR
Queue Stats
15W - 17L
1,626 Elo+
Party 1
Jenos
Jenos
ZZZFireZZZ
Jenos
Level 103
Champion Stats
4W - 1L
1,528 SR
Queue Stats
77W - 101L
1,541 Elo+
Party 2
Willo
Willo
g0oe
Willo
Level 644
Champion Stats
24W - 19L
1,541 SR
Queue Stats
260W - 199L
1,624 Elo+
Solo
Ruckus
Ruckus
tecoluga
Ruckus
Level 164
Champion Stats
2W - 1L
1,648 SR
Queue Stats
20W - 21L
1,626 Elo+
Party 1
Kasumi
Kasumi
theend222222222
Kasumi
Level 344
Champion Stats
2W - 1L
1,909 SR
Queue Stats
34W - 39L
1,567 Elo+
Party 2
Team Averages
Level 273
1,635 SR
1,597 Elo+

VS

Team Averages
Level 315
1,596 SR
1,543 Elo+
Ying
Ying
Jeancroissant
Ying
Level 367
Champion Stats
2W - 0L
1,715 SR
Queue Stats
23W - 25L
1,565 Elo+
Solo
Strix
Strix
TaleRule
Strix
Level 119
Champion Stats
2W - 2L
1,420 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Vora
Vora
Xeroxanutiy
Vora
Level 446
Champion Stats
4W - 1L
1,629 SR
Queue Stats
10W - 9L
1,527 Elo+
Solo
Lex
Lex
annoing-orange-2
Lex
Level 410
Champion Stats
5W - 5L
1,603 SR
Queue Stats
37W - 38L
1,556 Elo+
Solo
Makoa
Makoa
Прищепочька
Makoa
Level 233
Champion Stats
1W - 0L
1,611 SR
Queue Stats
12W - 4L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 5 / 11
3,985
498
20,422
40,440
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Jenos
42
3 / 12 / 14
3,925
491
28,739
47,114
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
g0oe
Willo
57
10 / 6 / 7
4,265
533
67,696
41,032
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ruckus
tecoluga
Ruckus
51
5 / 14 / 10
4,005
501
70,002
124,466
41,762
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

58
11 / 3 / 6
4,069
509
42,134
40,733
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

-3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 5 / 22
4,030
504
47,332
33,913
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Strix
TaleRule
Strix
54
8 / 7 / 6
3,575
447
51,112
28,966
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

59
9 / 7 / 12
4,084
511
86,722
42,688
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
11 / 10 / 12
4,485
561
62,496
45,161
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

52
9 / 4 / 17
4,005
501
46,123
78,265
47,891
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
81
Kill Participation
109
33
Kills
40
40
Deaths
33
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
3
5
22
2.8
W
Strix
TaleRule
Strix
8
7
6
1.57
W
9
7
12
2.14
L
Jenos
3
12
14
0.83
W
11
10
12
1.7
L
Willo
g0oe
Willo
10
6
7
2.25
L
Ruckus
tecoluga
Ruckus
5
14
10
0.71
L
11
3
6
4.67
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,993
Damage
293,785
293,785
Taken
228,993
41,762
Shielding
47,891
180,381
Healing
123,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,422
17,726
77,140
19,411
40,440
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
47,332
14,385
57,131
24,018
33,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Strix
TaleRule
Strix
51,112
46,059
0
5,764
28,966
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
86,722
59,896
0
13,878
42,688
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
28,739
20,376
54,598
9,077
47,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,496
61,263
0
8,920
45,161
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
g0oe
Willo
67,696
40,911
0
6,340
41,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
tecoluga
Ruckus
70,002
43,297
0
5,258
124,466
41,762
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,134
28,763
0
8,557
40,733
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
46,123
41,730
0
14,042
78,265
47,891
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role