Player Matchup

Strix
Strix
ADOlover
Strix
Level 7
Champion Stats
5W - 2L
1,841 SR
Queue Stats
8W - 7L
1,591 Elo+
Solo
Inara
Inara
CienMroku
Inara
Level 23
Champion Stats
6W - 3L
1,623 SR
Queue Stats
24W - 23L
1,482 Elo+
Party 2
Khan
Khan
OverGem1
Khan
Level 4
Champion Stats
2W - 2L
1,274 SR
Queue Stats
8W - 8L
1,155 Elo+
Solo
Tiberius
Tiberius
davyjoness90
Tiberius
Level 12
Champion Stats
2W - 0L
1,275 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Pip
Pip
sałacior
Pip
Level 26
Champion Stats
3W - 0L
1,799 SR
Queue Stats
24W - 22L
1,492 Elo+
Party 2
Team Averages
Level 14
1,562 SR
1,444 Elo+

VS

Team Averages
Level 11
1,529 SR
1,444 Elo+
Lian
Lian
Avadakidra
Lian
Level 12
Champion Stats
9W - 21L
1,341 SR
Queue Stats
33W - 45L
1,491 Elo+
Party 1
Lex
Lex
Dani7037
Lex
Level 8
Champion Stats
3W - 2L
1,657 SR
Queue Stats
4W - 3L
1,638 Elo+
Solo
Imani
Imani
Mblefydu91
Imani
Level 16
Champion Stats
3W - 3L
1,584 SR
Queue Stats
10W - 14L
1,379 Elo+
Solo
Kinessa
Kinessa
Rvnkrie
Kinessa
Level 11
Champion Stats
15W - 25L
1,560 SR
Queue Stats
51W - 50L
1,481 Elo+
Party 1
Moji
Moji
aziox2
Moji
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
ADOlover
Strix
3
18 / 0 / 3
2,930
586
44,497
11,553
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 40% Lifesteal for 3s.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Inara
CienMroku
Inara
23
4 / 1 / 6
2,210
442
13,050
30,356
1,865
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Khan
3
3 / 3 / 4
2,335
467
15,915
40,529
44,687
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Tiberius
davyjoness90
Tiberius
17
6 / 10 / 6
2,345
469
21,719
25,972
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

20
9 / 4 / 5
2,550
510
28,315
26,791
6,426
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

-18

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
3 / 6 / 3
2,100
420
17,141
17,406
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

4
2 / 9 / 12
2,507
501
30,288
29,769
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Imani
15
2 / 10 / 6
2,245
449
24,543
27,561
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Kinessa
Rvnkrie
Kinessa
4
9 / 7 / 5
2,620
524
47,310
21,519
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Moji
aziox2
Moji
11
2 / 8 / 4
2,122
424
15,919
27,241
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
64
Kill Participation
48
40
Kills
18
18
Deaths
40
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Strix
ADOlover
Strix
18
0
3
19.5
L
3
6
3
0.75
W
Inara
CienMroku
Inara
4
1
6
7
L
2
9
12
0.89
L
Imani
2
10
6
0.5
W
Khan
3
3
4
1.67
L
Kinessa
Rvnkrie
Kinessa
9
7
5
1.64
L
Moji
aziox2
Moji
2
8
4
0.5
W
Tiberius
davyjoness90
Tiberius
6
10
6
0.9
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,496
Damage
135,201
135,201
Taken
123,496
52,978
Shielding
0
75,852
Healing
32,701
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
ADOlover
Strix
44,497
43,182
0
10,041
11,553
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,141
15,741
0
4,592
17,406
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
CienMroku
Inara
13,050
12,566
0
7,202
30,356
1,865
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,288
29,088
0
7,985
29,769
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
24,543
15,234
0
3,203
27,561
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
15,915
12,567
3,373
14,167
40,529
44,687
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Rvnkrie
Kinessa
47,310
26,084
0
4,285
21,519
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Moji
aziox2
Moji
15,919
15,919
4,409
8,227
27,241
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
davyjoness90
Tiberius
21,719
20,608
0
3,063
25,972
0
W
28,315
27,541
21,052
16,954
26,791
6,426
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role