Player Matchup

Cassie
Cassie
GuguGagerMan
Cassie
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,169 Elo+
Party 2
Vora
Vora
Kiyoriiku
Vora
Level 20
Champion Stats
7W - 7L
1,435 SR
Queue Stats
17W - 26L
1,485 Elo+
Party 2
Khan
Khan
Krezub
Khan
Level 51
Champion Stats
3W - 6L
1,297 SR
Queue Stats
11W - 15L
1,364 Elo+
Solo
Ying
Ying
Muratsdoner
Ying
Level 66
Champion Stats
0W - 4L
1,381 SR
Queue Stats
18W - 34L
1,453 Elo+
Party 2
Imani
Imani
einskleineskeks
Imani
Level 15
Champion Stats
4W - 10L
1,323 SR
Queue Stats
10W - 22L
1,391 Elo+
Party 2
Team Averages
Level 32
1,387 SR
1,373 Elo+

VS

Team Averages
Level 252
1,589 SR
1,551 Elo+
Rei
Rei
AHRowicz
Rei
Level 68
Champion Stats
2W - 1L
1,607 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
Inara
Inara
CharlotteXZero
Inara
Level 71
Champion Stats
3W - 1L
1,641 SR
Queue Stats
6W - 2L
1,638 Elo+
Party 1
Tyra
Tyra
ClaraGaya
Tyra
Level 156
Champion Stats
2W - 1L
1,465 SR
Queue Stats
11W - 10L
1,465 Elo+
Solo
Moji
Moji
artiiristi
Moji
Level 54
Champion Stats
5W - 2L
1,467 SR
Queue Stats
45W - 46L
1,450 Elo+
Solo
Ying
Ying
МышьЛетучая
Ying
Level 909
Champion Stats
14W - 8L
1,763 SR
Queue Stats
110W - 81L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
4
1 / 6 / 6
3,073
439
31,642
31,251
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Vora
11
7 / 7 / 5
3,722
532
40,079
27,718
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Khan
Krezub
Khan
34
3 / 5 / 10
3,567
510
25,686
83,128
29,493
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

48
4 / 1 / 7
3,678
525
24,427
21,431
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

3
3 / 11 / 5
3,342
477
48,668
47,566
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 2 / 12
4,545
649
19,767
19,678
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

41
4 / 1 / 16
4,452
636
40,184
58,552
23,937
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Tyra
50
11 / 6 / 5
3,744
535
64,608
39,785
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

38
7 / 7 / 9
3,779
540
43,452
32,391
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

58
7 / 2 / 11
3,583
512
43,083
20,096
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
12m 38s
51
Kill Participation
83
18
Kills
30
30
Deaths
18
33
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
4
1
16
12
W
Tyra
11
6
5
2.25
L
Cassie
1
6
6
0.67
L
Vora
7
7
5
1.36
L
Khan
Krezub
Khan
3
5
10
1.6
L
4
1
7
7.5
W
7
7
9
1.64
L
3
11
5
0.5
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,502
Damage
211,094
211,094
Taken
170,502
29,493
Shielding
23,937
135,260
Healing
116,595
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,767
19,221
61,960
8,489
19,678
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
40,184
34,423
0
6,055
58,552
23,937
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
64,608
43,886
0
4,168
39,785
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
31,642
29,830
0
1,149
31,251
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
40,079
33,495
0
5,094
27,718
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Khan
Krezub
Khan
25,686
21,428
7,116
15,873
83,128
29,493
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,427
24,427
89,085
16,943
21,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,452
39,320
0
2,783
32,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,668
31,218
0
0
47,566
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,083
29,563
23,032
10,108
20,096
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role