Player Matchup

Makoa
Makoa
Calcal
Makoa
Level 999
Champion Stats
25W - 24L
1,688 SR
Queue Stats
844W - 795L
1,603 Elo+
Party 2
Cassie
Cassie
DraxlerDXN
Cassie
Level 999
Champion Stats
3W - 2L
1,298 SR
Queue Stats
472W - 350L
1,617 Elo+
Solo
Talus
Talus
PeakAscension
Talus
Level 167
Champion Stats
27W - 10L
1,701 SR
Queue Stats
741W - 684L
1,614 Elo+
Solo
Grover
Grover
UnseenHades
Grover
Level 999
Champion Stats
38W - 34L
1,615 SR
Queue Stats
856W - 848L
1,603 Elo+
Party 2
Grohk
Grohk
ironcide
Grohk
Level 97
Champion Stats
2W - 3L
1,756 SR
Queue Stats
27W - 28L
1,638 Elo+
Solo
Team Averages
Level 652
1,612 SR
1,615 Elo+

VS

Team Averages
Level 567
1,680 SR
1,698 Elo+
Fernando
Fernando
Axis_-Vespertine
Fernando
Level 340
Champion Stats
226W - 71L
1,819 SR
Queue Stats
306W - 91L
1,792 Elo+
Party 1
Vora
Vora
ElDavid42
Vora
Level 927
Champion Stats
115W - 109L
1,608 SR
Queue Stats
533W - 561L
1,602 Elo+
Solo
Atlas
Atlas
GoofyDoober
Atlas
Level 999
Champion Stats
7W - 7L
1,677 SR
Queue Stats
807W - 612L
1,801 Elo+
Party 1
Lillith
Lillith
iSerenade
Lillith
Level 471
Champion Stats
47W - 33L
1,687 SR
Queue Stats
721W - 677L
1,654 Elo+
Party 3
Dredge
Dredge
quiteAFew
Dredge
Level 99
Champion Stats
24W - 37L
1,608 SR
Queue Stats
433W - 414L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Calcal
Makoa
57
17 / 4 / 15
4,854
303
109,816
179,210
74,049
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Cassie
DraxlerDXN
Cassie
59
9 / 5 / 19
3,988
249
109,350
61,799
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

58
17 / 3 / 12
4,005
250
111,081
54,421
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Grover
59
4 / 4 / 38
5,158
322
67,413
61,067
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Grohk
ironcide
Grohk
44
7 / 7 / 27
4,584
287
139,890
75,093
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 5 / 11
4,261
266
97,426
174,824
136,785
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
59
1 / 23 / 2
1,431
89
45,593
77,862
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
4 / 7 / 6
3,896
244
113,712
177,973
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 2 Ammo after using Second Chance.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
iSerenade
Lillith
56
6 / 5 / 14
4,686
293
50,136
48,307
1,650
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
quiteAFew
Dredge
19
8 / 14 / 10
3,548
222
124,723
58,584
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 25s
Objective Time
10m 52s
165
Kill Participation
66
54
Kills
23
23
Deaths
54
111
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
Makoa
Calcal
Makoa
17
4
15
6.13
W
Cassie
DraxlerDXN
Cassie
9
5
19
3.7
L
Vora
1
23
2
0.09
L
4
7
6
1
W
17
3
12
7.67
W
Grover
4
4
38
5.75
L
Lillith
iSerenade
Lillith
6
5
14
2.6
W
Grohk
ironcide
Grohk
7
7
27
2.93
L
Dredge
quiteAFew
Dredge
8
14
10
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

537,550
Damage
431,590
431,590
Taken
537,550
74,049
Shielding
138,435
354,558
Healing
323,096
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
97,426
73,354
0
8,005
174,824
136,785
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
Calcal
Makoa
109,816
101,810
0
0
179,210
74,049
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
DraxlerDXN
Cassie
109,350
93,049
0
13,858
61,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
45,593
32,353
0
7,410
77,862
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
113,712
113,712
0
15,555
177,973
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
111,081
105,340
0
15,506
54,421
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
67,413
56,845
189,665
44,119
61,067
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
iSerenade
Lillith
50,136
18,945
286,351
287
48,307
1,650
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Grohk
ironcide
Grohk
139,890
51,974
52,388
39,022
75,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
quiteAFew
Dredge
124,723
99,258
0
5,488
58,584
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role