Player Matchup

Vora
Vora
CezarTheKing
Vora
Level 461
Champion Stats
5W - 13L
1,350 SR
Queue Stats
84W - 108L
1,625 Elo+
Party 1
VII
VII
MercuryFlame
VII
Level 639
Champion Stats
65W - 42L
1,747 SR
Queue Stats
213W - 205L
1,609 Elo+
Party 1
Sha Lin
Sha Lin
Pömpel
Sha Lin
Level 40
Champion Stats
0W - 2L
1,338 SR
Queue Stats
36W - 31L
1,649 Elo+
Solo
Seris
Seris
Tomsen123
Seris
Level 44
Champion Stats
26W - 26L
1,674 SR
Queue Stats
52W - 40L
1,707 Elo+
Solo
Barik
Barik
monsieurvertigo
Barik
Level 200
Champion Stats
44W - 20L
1,661 SR
Queue Stats
703W - 683L
1,636 Elo+
Solo
Team Averages
Level 277
1,554 SR
1,645 Elo+

VS

Team Averages
Level 378
1,623 SR
1,635 Elo+
Willo
Willo
HUESOSTISUKA
Willo
Level 449
Champion Stats
9W - 8L
1,556 SR
Queue Stats
282W - 274L
1,623 Elo+
Party 2
Evie
Evie
TygrysiaMaska
Evie
Level 111
Champion Stats
5W - 4L
1,570 SR
Queue Stats
121W - 125L
1,651 Elo+
Solo
Moji
Moji
XponceX
Moji
Level 999
Champion Stats
197W - 140L
1,696 SR
Queue Stats
853W - 904L
1,640 Elo+
Solo
Ruckus
Ruckus
neekerin
Ruckus
Level 108
Champion Stats
11W - 7L
1,613 SR
Queue Stats
276W - 247L
1,675 Elo+
Solo
Grover
Grover
ПозорМусорам228
Grover
Level 225
Champion Stats
7W - 7L
1,679 SR
Queue Stats
218W - 215L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 8 / 7
1,495
150
38,438
33,574
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
13 / 6 / 6
2,241
224
56,599
30,632
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Sha Lin
Pömpel
Sha Lin
46
7 / 11 / 2
1,710
171
41,017
33,384
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Seris
Tomsen123
Seris
53
0 / 1 / 7
1,418
142
7,079
17,137
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

53
2 / 8 / 3
822
82
17,815
46,833
46,645
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 8
2,590
259
40,769
26,386
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

44
9 / 7 / 7
2,626
263
32,482
25,738
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Moji
XponceX
Moji
56
16 / 6 / 2
2,818
282
32,406
37,258
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Boop

Boop

Scamper

Increase your Movement Speed by 16% for 2s after using Scamper.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ruckus
neekerin
Ruckus
57
5 / 3 / 9
3,021
302
37,379
38,479
47,127
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

52
0 / 4 / 20
2,912
291
18,524
33,087
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
5m 35s
49
Kill Participation
80
24
Kills
34
34
Deaths
24
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
4
4
8
2
L
13
6
6
2.67
L
Sha Lin
Pömpel
Sha Lin
7
11
2
0.73
L
Seris
Tomsen123
Seris
0
1
7
3.5
W
9
7
7
1.79
W
Moji
XponceX
Moji
16
6
2
2.83
L
2
8
3
0.44
W
Ruckus
neekerin
Ruckus
5
3
9
3.17
W
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,948
Damage
161,560
161,560
Taken
160,948
46,645
Shielding
47,127
77,335
Healing
102,400
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,438
27,457
0
11,018
33,574
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,769
34,527
0
4,470
26,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
56,599
52,212
0
4,677
30,632
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
Pömpel
Sha Lin
41,017
41,017
0
3,324
33,384
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
Tomsen123
Seris
7,079
5,366
32,741
14,940
17,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,482
30,696
0
4,614
25,738
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
XponceX
Moji
32,406
32,181
0
10,168
37,258
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,815
17,815
0
10,635
46,833
46,645
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
neekerin
Ruckus
37,379
30,099
0
11,081
38,479
47,127
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
18,524
15,974
48,861
23,206
33,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role