Player Matchup

Corvus
Corvus
Dawamakker
Corvus
Level 92
Champion Stats
152W - 137L
1,552 SR
Queue Stats
352W - 331L
1,544 Elo+
Party 1
Tiberius
Tiberius
SLDAE
Tiberius
Level 23
Champion Stats
8W - 10L
1,551 SR
Queue Stats
52W - 63L
1,512 Elo+
Party 1
Fernando
Fernando
egglon
Fernando
Level 47
Champion Stats
21W - 19L
1,578 SR
Queue Stats
185W - 189L
1,482 Elo+
Party 1
Maeve
Maeve
hfhfghfhfg
Maeve
Level 101
Champion Stats
63W - 48L
1,591 SR
Queue Stats
232W - 203L
1,492 Elo+
Solo
Io
Io
rarbarbarion
Io
Level 62
Champion Stats
11W - 8L
1,536 SR
Queue Stats
203W - 218L
1,528 Elo+
Party 1
Team Averages
Level 65
1,562 SR
1,512 Elo+

VS

Team Averages
Level 261
1,442 SR
1,554 Elo+
Bomb King
Bomb King
KortneyKane
Bomb King
Level 33
Champion Stats
20W - 13L
1,654 SR
Queue Stats
184W - 184L
1,623 Elo+
Solo
Moji
Moji
Lyrh
Moji
Level 11
Champion Stats
2W - 3L
1,195 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 2
Vora
Vora
Parzival2713
Vora
Level 302
Champion Stats
1W - 3L
1,290 SR
Queue Stats
33W - 43L
1,509 Elo+
Solo
Lex
Lex
StopKren
Lex
Level 139
Champion Stats
117W - 109L
1,572 SR
Queue Stats
842W - 835L
1,562 Elo+
Solo
Rei
Rei
YuYuke
Rei
Level 822
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Dawamakker
Corvus
17
17 / 5 / 17
3,224
293
55,579
23,265
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 8.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Tiberius
SLDAE
Tiberius
14
10 / 6 / 10
2,759
251
50,922
32,335
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
egglon
Fernando
24
2 / 6 / 15
2,814
256
23,091
67,381
61,555
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
40
7 / 6 / 16
2,562
233
57,045
28,985
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

24
13 / 4 / 11
3,064
279
30,644
32,782
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
KortneyKane
Bomb King
13
10 / 8 / 3
2,445
222
52,701
52,528
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Moji
Lyrh
Moji
6
4 / 13 / 4
2,081
189
18,651
52,576
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

53
2 / 9 / 8
2,085
190
36,615
36,948
2,205
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

30
5 / 10 / 8
2,561
233
42,898
35,114
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Rei
YuYuke
Rei
59
6 / 9 / 15
2,692
245
33,883
40,115
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
4m 7s
118
Kill Participation
65
49
Kills
27
27
Deaths
49
69
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Corvus
Dawamakker
Corvus
17
5
17
5.1
L
Bomb King
KortneyKane
Bomb King
10
8
3
1.44
L
Moji
Lyrh
Moji
4
13
4
0.46
L
2
9
8
0.67
W
Tiberius
SLDAE
Tiberius
10
6
10
2.5
L
5
10
8
0.9
L
Rei
YuYuke
Rei
6
9
15
1.5
W
Fernando
egglon
Fernando
2
6
15
1.58
W
Maeve
7
6
16
2.5
W
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,281
Damage
184,748
184,748
Taken
217,281
61,555
Shielding
2,205
113,324
Healing
101,475
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Dawamakker
Corvus
55,579
44,512
40,081
3,759
23,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Bomb King
KortneyKane
Bomb King
52,701
40,927
0
9,422
52,528
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Moji
Lyrh
Moji
18,651
18,651
0
5,081
52,576
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
36,615
27,298
0
6,167
36,948
2,205
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
SLDAE
Tiberius
50,922
38,847
0
4,947
32,335
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
42,898
42,695
0
6,853
35,114
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Rei
YuYuke
Rei
33,883
31,564
55,230
18,722
40,115
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
egglon
Fernando
23,091
14,499
0
1,898
67,381
61,555
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
57,045
56,245
0
5,473
28,985
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,644
28,383
43,086
14,080
32,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role