Player Matchup

Tyra
Tyra
DI3Beezy
Tyra
Level 95
Champion Stats
1W - 2L
1,341 SR
Queue Stats
11W - 5L
1,429 Elo+
Solo
Skye
Skye
EpiC_Raiden-
Skye
Level 413
Champion Stats
15W - 18L
1,544 SR
Queue Stats
46W - 60L
1,429 Elo+
Solo
Saati
Saati
Michael_tito1
Saati
Level 114
Champion Stats
3W - 5L
1,461 SR
Queue Stats
61W - 45L
1,526 Elo+
Party 1
Io
Io
Nelo-_-Angelo57
Io
Level 497
Champion Stats
10W - 9L
1,572 SR
Queue Stats
405W - 367L
1,532 Elo+
Party 1
VII
VII
TheReaper831
VII
Level 67
Champion Stats
4W - 4L
1,599 SR
Queue Stats
109W - 106L
1,638 Elo+
Solo
Team Averages
Level 237
1,503 SR
1,511 Elo+

VS

Team Averages
Level 404
1,421 SR
1,555 Elo+
Zhin
Zhin
AntheDegmon
Zhin
Level 100
Champion Stats
39W - 27L
1,588 SR
Queue Stats
253W - 281L
1,491 Elo+
Party 2
Seris
Seris
Givenchy
Seris
Level 386
Champion Stats
31W - 19L
1,471 SR
Queue Stats
574W - 566L
1,587 Elo+
Solo
Fernando
Fernando
RedMon34
Fernando
Level 631
Champion Stats
1W - 0L
1,320 SR
Queue Stats
68W - 68L
1,522 Elo+
Solo
Furia
Furia
ShikiFuujin777
Furia
Level 105
Champion Stats
22W - 17L
1,619 SR
Queue Stats
544W - 501L
1,650 Elo+
Solo
Sha Lin
Sha Lin
Thezeias
Sha Lin
Level 799
Champion Stats
9W - 18L
1,108 SR
Queue Stats
646W - 688L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
41
11 / 9 / 11
3,134
285
85,675
56,731
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
8 / 13 / 6
2,338
213
41,325
37,530
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 50% for 5s after using Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

55
5 / 9 / 8
2,502
227
54,998
43,149
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
6 / 5 / 12
2,633
239
30,554
29,290
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

50
4 / 9 / 8
2,010
183
53,949
38,658
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
8 / 5 / 6
2,476
225
28,694
36,030
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Seris
Givenchy
Seris
50
12 / 5 / 19
3,289
299
52,914
49,662
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
RedMon34
Fernando
59
11 / 7 / 10
3,127
284
56,178
107,593
45,048
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
7 / 5 / 15
3,029
275
30,154
30,013
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 375 for each enemy hit with Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Sha Lin
Thezeias
Sha Lin
59
7 / 12 / 8
2,533
230
37,418
43,203
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
4m 36s
79
Kill Participation
103
34
Kills
45
45
Deaths
34
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
5
6
2.2
L
Tyra
11
9
11
1.83
L
8
13
6
0.85
W
Seris
Givenchy
Seris
12
5
19
4.3
L
5
9
8
1
L
6
5
12
2.4
W
Fernando
RedMon34
Fernando
11
7
10
2.29
W
7
5
15
2.9
L
4
9
8
0.89
W
Sha Lin
Thezeias
Sha Lin
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,501
Damage
205,358
205,358
Taken
266,501
0
Shielding
45,048
93,241
Healing
166,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,694
24,588
0
7,270
36,030
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
85,675
58,855
0
3,395
56,731
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,325
30,680
0
3,957
37,530
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
Givenchy
Seris
52,914
44,413
43,195
18,411
49,662
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,998
44,322
0
147
43,149
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,554
28,204
64,912
17,619
29,290
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
RedMon34
Fernando
56,178
24,636
0
16,847
107,593
45,048
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
30,154
21,465
67,252
8,525
30,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,949
47,349
0
3,211
38,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
Thezeias
Sha Lin
37,418
34,970
0
4,771
43,203
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role