Player Matchup

Rei
Rei
Qualifying
Kyoko7
Rei
Qualifying
Level 431
Champion Stats
2W - 1L
1,551 SR
Queue Stats
13W - 17L
1,443 Elo+
Solo
Inara
Inara
Silver I
N7ElSebas
Inara
Silver I
Level 263
Champion Stats
4W - 8L
1,561 SR
Queue Stats
62W - 51L
1,512 Elo+
Solo
Evie
Evie
Platinum I
TwKingTw
Evie
Platinum I
Level 396
Champion Stats
4W - 7L
1,299 SR
Queue Stats
433W - 391L
1,600 Elo+
Party 1
Sha Lin
Sha Lin
Platinum II
Xx4nj0Z1nh0xX
Sha Lin
Platinum II
Level 137
Champion Stats
612W - 512L
1,645 SR
Queue Stats
890W - 843L
1,561 Elo+
Party 1
Khan
Khan
Platinum III
ogdhgfgfd
Khan
Platinum III
Level 467
Champion Stats
28W - 24L
1,652 SR
Queue Stats
744W - 682L
1,546 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 339
1,542 SR
1,532 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 427
1,500 SR
1,575 Elo+
Grover
Grover
Platinum V
BetaLinker
Grover
Platinum V
Level 689
Champion Stats
17W - 19L
1,564 SR
Queue Stats
232W - 222L
1,592 Elo+
Solo
Lex
Lex
Platinum III
JohanLiebert_RJ
Lex
Platinum III
Level 512
Champion Stats
7W - 7L
1,604 SR
Queue Stats
174W - 154L
1,583 Elo+
Solo
Vora
Vora
Bronze I
JulioBardela939
Vora
Bronze I
Level 96
Champion Stats
2W - 3L
1,492 SR
Queue Stats
7W - 5L
1,658 Elo+
Solo
Barik
Barik
Qualifying
Naucinho
Barik
Qualifying
Level 24
Champion Stats
0W - 1L
1,167 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Viktor
Viktor
Platinum III
PRoMacheTo
Viktor
Platinum III
Level 816
Champion Stats
4W - 4L
1,674 SR
Queue Stats
711W - 695L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Kyoko7
Rei
56
1 / 2 / 17
2,536
317
19,729
14,369
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
N7ElSebas
Inara
56
3 / 2 / 9
2,565
321
23,916
45,224
9,024
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Evie
59
11 / 1 / 12
2,477
310
55,083
20,030
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Sha Lin
37
11 / 3 / 7
2,341
293
45,268
21,200
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Oasis

Oasis

Withdraw

Heal for 80 after using Withdraw.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Khan
59
10 / 3 / 8
2,377
297
24,891
47,666
5,022
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BetaLinker
Grover
51
2 / 6 / 7
1,888
236
24,684
43,440
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
4 / 8 / 3
1,220
153
20,774
28,601
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

42
3 / 9 / 5
1,815
227
35,320
28,688
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
Naucinho
Barik
31
0 / 8 / 4
1,673
209
23,939
49,503
29,694
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Viktor
PRoMacheTo
Viktor
58
2 / 5 / 4
1,438
180
43,772
18,655
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
2m 56s
89
Kill Participation
34
36
Kills
11
11
Deaths
36
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Grover
BetaLinker
Grover
2
6
7
0.92
L
4
8
3
0.69
L
3
9
5
0.61
W
Rei
Kyoko7
Rei
1
2
17
4.75
W
Inara
N7ElSebas
Inara
3
2
9
3.75
L
Barik
Naucinho
Barik
0
8
4
0.25
L
Viktor
PRoMacheTo
Viktor
2
5
4
0.8
W
Evie
11
1
12
17
W
Sha Lin
11
3
7
4.83
W
Khan
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,887
Damage
148,489
148,489
Taken
168,887
14,046
Shielding
29,694
108,966
Healing
69,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
BetaLinker
Grover
24,684
20,544
31,947
27,219
43,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,774
20,774
0
1,943
28,601
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
35,320
24,117
0
2,844
28,688
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Rei
Kyoko7
Rei
19,729
14,704
68,601
9,370
14,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
N7ElSebas
Inara
23,916
17,323
0
1,454
45,224
9,024
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Naucinho
Barik
23,939
23,939
0
5,030
49,503
29,694
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
PRoMacheTo
Viktor
43,772
31,664
0
38
18,655
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Evie
55,083
51,350
0
9,899
20,030
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
45,268
39,832
0
1,518
21,200
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
24,891
22,910
7,569
10,555
47,666
5,022
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role