Player Matchup

Fernando
Fernando
Silver I
CPark311
Fernando
Silver I
Level 32
Champion Stats
2W - 1L
1,677 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 1
Nyx
Nyx
Gold III
FarminFendo
Nyx
Gold III
Level 285
Champion Stats
2W - 2L
1,587 SR
Queue Stats
62W - 60L
1,511 Elo+
Party 1
Silver V
Fëan0r
Unknown
Silver V
Level 683
Champion Stats
1W - 4L
1,635 SR
Queue Stats
54W - 52L
1,428 Elo+
Solo
Io
Io
Qualifying
nursieee
Io
Qualifying
Level 134
Champion Stats
1W - 2L
1,586 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Vora
Vora
Gold III
swets
Vora
Gold III
Level 364
Champion Stats
0W - 2L
1,666 SR
Queue Stats
53W - 51L
1,502 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 300
1,630 SR
1,464 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 577
1,577 SR
1,485 Elo+
Azaan
Azaan
Gold IV
HÁDEZ
Azaan
Gold IV
Level 999
Champion Stats
61W - 80L
1,540 SR
Queue Stats
617W - 608L
1,457 Elo+
Party 2
Jenos
Jenos
Gold II
J_A_Masters
Jenos
Gold II
Level 450
Champion Stats
404W - 346L
1,626 SR
Queue Stats
1,141W - 1,141L
1,535 Elo+
Solo
Zhin
Zhin
Gold III
SK8_Matth_Qc
Zhin
Gold III
Level 253
Champion Stats
13W - 18L
1,567 SR
Queue Stats
192W - 201L
1,481 Elo+
Solo
Saati
Saati
Silver III
WHIAT
Saati
Silver III
Level 999
Champion Stats
24W - 39L
1,526 SR
Queue Stats
1,101W - 1,114L
1,441 Elo+
Party 2
Makoa
Makoa
Gold IV
vicflairdrip1
Makoa
Gold IV
Level 183
Champion Stats
12W - 17L
1,628 SR
Queue Stats
181W - 152L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CPark311
Fernando
17
4 / 16 / 14
3,942
246
59,265
152,536
110,952
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
16 / 10 / 7
4,123
258
106,316
93,620
42,082
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 60%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Fëan0r
Unknown
59
8 / 18 / 5
2,894
181
70,442
50,343
0

Level 3

Level 3

Level 2

Level 2

Level 5

Level 1

36
1 / 10 / 22
3,834
240
54,827
57,629
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Vora
swets
Vora
59
11 / 18 / 8
3,425
214
84,458
72,357
900
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldTalus
Team 1 Score

2

VS

Team 2 Score

4

Bans
TyraSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
HÁDEZ
Azaan
59
6 / 8 / 26
4,624
289
66,103
126,325
85,351
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

57
15 / 5 / 30
4,794
300
54,547
23,057
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
22 / 7 / 10
3,901
244
91,688
70,469
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Saati
WHIAT
Saati
59
18 / 10 / 25
4,463
279
136,668
38,699
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

56
11 / 10 / 18
4,055
253
77,479
116,758
78,046
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
13m 13s
96
Kill Participation
181
40
Kills
72
72
Deaths
40
56
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Fernando
CPark311
Fernando
4
16
14
0.69
L
16
10
7
1.95
L
Fëan0r
Unknown
8
18
5
0.58
W
Azaan
HÁDEZ
Azaan
6
8
26
2.38
W
15
5
30
6
W
22
7
10
3.86
W
Saati
WHIAT
Saati
18
10
25
3.05
L
1
10
22
1.2
L
Vora
swets
Vora
11
18
8
0.83
W
11
10
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,308
Damage
426,485
426,485
Taken
375,308
153,934
Shielding
163,397
220,297
Healing
219,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
CPark311
Fernando
59,265
46,936
0
866
152,536
110,952
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
106,316
78,198
0
6,258
93,620
42,082
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fëan0r
Unknown
70,442
38,815
0
2,643
50,343
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
HÁDEZ
Azaan
66,103
36,079
0
5,592
126,325
85,351
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,547
31,880
178,516
10,217
23,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
91,688
69,379
0
20,738
70,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
WHIAT
Saati
136,668
10,570
0
528
38,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,827
51,782
162,110
33,730
57,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
swets
Vora
84,458
60,052
0
14,690
72,357
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
77,479
72,522
0
4,396
116,758
78,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role