Player Matchup

Terminus
Terminus
Admar
Terminus
Level 87
Champion Stats
20W - 8L
1,789 SR
Queue Stats
62W - 50L
1,586 Elo+
Solo
Tyra
Tyra
DarkoAFK
Tyra
Level 149
Champion Stats
13W - 9L
1,633 SR
Queue Stats
29W - 18L
1,588 Elo+
Solo
Willo
Willo
Felixart
Willo
Level 239
Champion Stats
15W - 15L
1,528 SR
Queue Stats
578W - 599L
1,487 Elo+
Solo
Moji
Moji
av1kevin
Moji
Level 88
Champion Stats
2W - 2L
1,610 SR
Queue Stats
178W - 167L
1,575 Elo+
Solo
Grover
Grover
lambshower5
Grover
Level 439
Champion Stats
100W - 83L
1,574 SR
Queue Stats
439W - 455L
1,579 Elo+
Solo
Team Averages
Level 200
1,627 SR
1,563 Elo+

VS

Team Averages
Level 111
1,565 SR
1,561 Elo+
Fernando
Fernando
BiGdIkJon69
Fernando
Level 97
Champion Stats
5W - 4L
1,712 SR
Queue Stats
260W - 247L
1,526 Elo+
Party 1
Tyra
Tyra
EdgeyMcEdgelord
Tyra
Level 134
Champion Stats
2W - 2L
1,572 SR
Queue Stats
76W - 72L
1,585 Elo+
Solo
Vatu
Vatu
OwlWithMustache
Vatu
Level 100
Champion Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,624 Elo+
Solo
Pip
Pip
SoLid2Inches
Pip
Level 186
Champion Stats
10W - 10L
1,553 SR
Queue Stats
355W - 337L
1,580 Elo+
Party 1
Raum
Raum
oVVned1337
Raum
Level 39
Champion Stats
8W - 10L
1,490 SR
Queue Stats
131W - 144L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Admar
Terminus
22
9 / 5 / 13
3,026
275
60,518
82,019
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Tyra
31
16 / 8 / 12
3,727
339
117,069
42,833
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Willo
Felixart
Willo
58
0 / 4 / 18
2,538
231
59,826
17,642
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Moji
40
12 / 5 / 14
3,070
279
73,815
42,915
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
53
4 / 3 / 32
3,634
330
47,747
44,822
3,053
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BiGdIkJon69
Fernando
59
1 / 8 / 6
2,709
246
36,246
119,218
90,137
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
9 / 9 / 9
2,609
237
72,463
43,244
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
9 / 8 / 5
2,445
222
47,569
37,037
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

59
4 / 7 / 8
2,679
244
32,604
38,250
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

23
3 / 9 / 17
3,028
275
41,349
121,226
0
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 18s
Objective Time
5m 37s
130
Kill Participation
71
41
Kills
26
25
Deaths
41
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terminus
Admar
Terminus
9
5
13
3.1
L
Fernando
BiGdIkJon69
Fernando
1
8
6
0.5
W
Tyra
16
8
12
2.75
L
9
9
9
1.5
W
Willo
Felixart
Willo
0
4
18
2.25
L
9
8
5
1.44
L
4
7
8
1.14
W
Moji
12
5
14
3.8
W
Grover
4
3
32
6.67
L
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,975
Damage
230,231
230,231
Taken
358,975
3,053
Shielding
90,137
152,054
Healing
156,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Admar
Terminus
60,518
53,751
0
8,242
82,019
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
BiGdIkJon69
Fernando
36,246
25,440
0
2,042
119,218
90,137
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
117,069
55,869
0
2,864
42,833
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
72,463
45,227
0
249
43,244
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Willo
Felixart
Willo
59,826
38,894
0
3,078
17,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,569
33,614
0
5,267
37,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,604
29,461
92,384
18,038
38,250
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
73,815
69,834
0
0
42,915
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
47,747
40,035
99,742
38,128
44,822
3,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
41,349
27,325
25,930
12,647
121,226
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role