Player Matchup

Moji
Moji
AboAlsami
Moji
Level 27
Champion Stats
3W - 0L
1,820 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 1
Ibra8
Unknown
Level 5
Champion Stats
3W - 0L
1,820 SR
Queue Stats
3W - 1L
1,805 Elo+
Party 1
Jenos
Jenos
Kamgie
Jenos
Level 29
Champion Stats
69W - 48L
1,630 SR
Queue Stats
80W - 75L
1,527 Elo+
Solo
Khan
Khan
MrMadBlauw
Khan
Level 24
Champion Stats
16W - 27L
1,507 SR
Queue Stats
517W - 505L
1,532 Elo+
Solo
Maeve
Maeve
dfh-_2
Maeve
Level 29
Champion Stats
5W - 7L
1,720 SR
Queue Stats
194W - 212L
1,435 Elo+
Solo
Team Averages
Level 23
1,699 SR
1,560 Elo+

VS

Team Averages
Level 27
1,578 SR
1,546 Elo+
Moji
Moji
CGH1Gaming
Moji
Level 18
Champion Stats
2W - 4L
1,636 SR
Queue Stats
15W - 21L
1,527 Elo+
Party 2
Raum
Raum
D34tHzOn377
Raum
Level 33
Champion Stats
1W - 4L
1,703 SR
Queue Stats
16W - 16L
1,600 Elo+
Party 2
Skye
Skye
Heckii
Skye
Level 19
Champion Stats
8W - 10L
1,553 SR
Queue Stats
21W - 23L
1,651 Elo+
Solo
Bomb King
Bomb King
MELLHARVEY
Bomb King
Level 29
Champion Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,428 Elo+
Party 2
Grover
Grover
WickedQueeen
Grover
Level 37
Champion Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
24
20 / 6 / 4
3,621
329
89,619
43,293
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Ibra8
Unknown
1
7 / 8 / 13
3,005
273
66,731
37,948
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Jenos
Kamgie
Jenos
9
4 / 3 / 20
3,102
282
19,481
16,363
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

21
5 / 6 / 13
3,318
302
43,277
79,548
16,452
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
dfh-_2
Maeve
25
10 / 4 / 11
3,190
290
73,168
28,089
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
10 / 12 / 4
2,021
184
47,149
55,701
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

28
3 / 6 / 12
2,253
205
40,067
110,189
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Skye
Heckii
Skye
15
7 / 11 / 7
2,200
200
61,372
36,728
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bomb King
MELLHARVEY
Bomb King
25
6 / 9 / 4
1,837
167
26,313
37,048
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Grover
43
1 / 9 / 18
2,214
201
30,340
52,610
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
2m 9s
107
Kill Participation
72
46
Kills
27
27
Deaths
47
61
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Moji
20
6
4
3.67
L
10
12
4
1
L
3
6
12
1.5
L
Skye
Heckii
Skye
7
11
7
0.95
W
Ibra8
Unknown
7
8
13
1.69
W
Jenos
Kamgie
Jenos
4
3
20
4.67
L
Bomb King
MELLHARVEY
Bomb King
6
9
4
0.89
W
5
6
13
1.92
L
Grover
1
9
18
1.11
W
Maeve
dfh-_2
Maeve
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,276
Damage
205,241
205,241
Taken
292,276
16,452
Shielding
0
124,111
Healing
108,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
89,619
89,619
4,879
7,890
43,293
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
47,149
47,149
900
6,360
55,701
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,067
32,945
0
12,424
110,189
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Skye
Heckii
Skye
61,372
45,156
0
712
36,728
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ibra8
Unknown
66,731
47,510
0
6,221
37,948
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Kamgie
Jenos
19,481
17,311
74,366
7,750
16,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
MELLHARVEY
Bomb King
26,313
21,983
0
3,739
37,048
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
43,277
39,110
5,244
14,436
79,548
16,452
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
30,340
24,460
53,390
30,538
52,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
dfh-_2
Maeve
73,168
68,481
0
3,325
28,089
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role