Player Matchup

VII
VII
Deathbykarma_
VII
Level 420
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,524 Elo+
Solo
Jenos
Jenos
ItisRouss
Jenos
Level 999
Champion Stats
17W - 24L
1,552 SR
Queue Stats
726W - 764L
1,595 Elo+
Solo
Khan
Khan
MusicAndChill
Khan
Level 794
Champion Stats
7W - 11L
1,542 SR
Queue Stats
855W - 834L
1,633 Elo+
Party 1
Dredge
Dredge
Savge2
Dredge
Level 96
Champion Stats
34W - 24L
1,689 SR
Queue Stats
467W - 452L
1,591 Elo+
Solo
Viktor
Viktor
ookull
Viktor
Level 313
Champion Stats
16W - 15L
1,528 SR
Queue Stats
288W - 270L
1,591 Elo+
Party 1
Team Averages
Level 524
1,562 SR
1,587 Elo+

VS

Team Averages
Level 970
1,521 SR
1,618 Elo+
Sha Lin
Sha Lin
Akaiuta
Sha Lin
Level 999
Champion Stats
21W - 23L
1,556 SR
Queue Stats
441W - 432L
1,622 Elo+
Solo
Rei
Rei
Bubblegunzz
Rei
Level 938
Champion Stats
224W - 179L
1,640 SR
Queue Stats
653W - 662L
1,628 Elo+
Party 2
Fernando
Fernando
IcedOutClout14
Fernando
Level 914
Champion Stats
22W - 21L
1,649 SR
Queue Stats
644W - 648L
1,628 Elo+
Party 2
VII
VII
YawingCat
VII
Level 999
Champion Stats
3W - 3L
1,261 SR
Queue Stats
524W - 499L
1,616 Elo+
Party 3
Maeve
Maeve
andvaf
Maeve
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
182W - 171L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 8 / 8
1,971
141
25,835
39,431
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
ItisRouss
Jenos
58
8 / 5 / 19
2,953
211
31,913
25,496
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 8 / 18
2,588
185
54,958
126,762
25,043
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Dredge
Savge2
Dredge
48
12 / 7 / 11
3,030
216
110,242
47,480
6,103
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Viktor
ookull
Viktor
51
12 / 4 / 20
2,794
200
83,674
51,389
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Akaiuta
Sha Lin
59
14 / 10 / 4
4,437
317
107,654
45,543
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
4 / 4 / 15
4,340
310
47,495
41,490
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
58
2 / 7 / 8
4,606
329
27,086
120,259
150,825
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 14 / 12
3,311
237
68,102
53,866
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Maeve
andvaf
Maeve
59
9 / 10 / 5
3,658
261
40,221
45,464
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 40s
Objective Time
9m 15s
121
Kill Participation
76
45
Kills
32
32
Deaths
45
76
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
Akaiuta
Sha Lin
14
10
4
1.6
W
4
4
15
2.88
L
7
8
8
1.38
W
Fernando
2
7
8
0.86
L
Jenos
ItisRouss
Jenos
8
5
19
3.5
L
6
8
18
1.88
L
Dredge
Savge2
Dredge
12
7
11
2.5
W
3
14
12
0.64
W
Maeve
andvaf
Maeve
9
10
5
1.15
L
Viktor
ookull
Viktor
12
4
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,622
Damage
290,558
290,558
Taken
306,622
31,146
Shielding
150,825
194,224
Healing
183,394
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
Akaiuta
Sha Lin
107,654
107,654
0
5,278
45,543
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
47,495
36,724
120,882
32,027
41,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,835
22,041
0
5,835
39,431
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
27,086
15,915
0
7,167
120,259
150,825
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
ItisRouss
Jenos
31,913
22,401
126,370
12,499
25,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,958
46,638
5,569
17,510
126,762
25,043
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Savge2
Dredge
110,242
70,959
0
7,700
47,480
6,103
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
68,102
62,766
0
4,825
53,866
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Maeve
andvaf
Maeve
40,221
31,984
0
13,215
45,464
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Viktor
ookull
Viktor
83,674
59,923
0
18,741
51,389
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role