Player Matchup

Maeve
Maeve
Giro98
Maeve
Level 627
Champion Stats
171W - 161L
1,703 SR
Queue Stats
172W - 161L
1,729 Elo+
Solo
Lillith
Lillith
Huntergames4222
Lillith
Level 83
Champion Stats
62W - 63L
1,502 SR
Queue Stats
120W - 162L
1,477 Elo+
Party 1
Strix
Strix
IronStrike25
Strix
Level 52
Champion Stats
15W - 25L
1,417 SR
Queue Stats
80W - 86L
1,472 Elo+
Party 1
Azaan
Azaan
SquareDegree2
Azaan
Level 75
Champion Stats
37W - 25L
1,658 SR
Queue Stats
103W - 67L
1,632 Elo+
Solo
Pip
Pip
The Scrubzah
Pip
Level 58
Champion Stats
3W - 6L
1,509 SR
Queue Stats
56W - 59L
1,581 Elo+
Solo
Team Averages
Level 179
1,558 SR
1,578 Elo+

VS

Team Averages
Level 502
1,620 SR
1,620 Elo+
Caspian
Caspian
CRITICALLoquendo
Caspian
Level 999
Champion Stats
86W - 92L
1,553 SR
Queue Stats
1,076W - 1,034L
1,570 Elo+
Solo
Dredge
Dredge
KriegerD
Dredge
Level 77
Champion Stats
77W - 61L
1,636 SR
Queue Stats
82W - 73L
1,631 Elo+
Party 2
Makoa
Makoa
LChrisMP2011
Makoa
Level 358
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,583 Elo+
Solo
Seris
Seris
doxastico420
Seris
Level 76
Champion Stats
4W - 2L
1,726 SR
Queue Stats
82W - 63L
1,618 Elo+
Party 2
Skye
Skye
tat2daddy82
Skye
Level 999
Champion Stats
639W - 511L
1,686 SR
Queue Stats
1,441W - 1,233L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Giro98
Maeve
54
23 / 6 / 6
4,325
541
64,075
38,798
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

37
4 / 4 / 20
4,042
505
18,610
34,928
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

39
3 / 6 / 8
3,136
392
26,834
22,613
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 20% Lifesteal for 3s.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 30%.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

44
8 / 5 / 14
4,744
593
60,280
86,841
40,110
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

44
2 / 2 / 18
3,404
426
28,769
25,199
5,987
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 11 / 6
1,967
246
29,597
34,391
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Dredge
KriegerD
Dredge
39
10 / 7 / 6
4,374
547
81,218
34,471
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

54
2 / 7 / 9
3,897
487
29,987
69,806
10,177
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

43
4 / 7 / 8
4,063
508
26,842
30,394
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
4 / 8 / 4
3,280
410
40,735
28,085
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
6m 5s
106
Kill Participation
56
40
Kills
23
23
Deaths
40
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Maeve
Giro98
Maeve
23
6
6
4.33
W
4
4
20
3.5
W
3
6
8
1.17
L
Dredge
KriegerD
Dredge
10
7
6
1.86
L
2
7
9
0.93
W
8
5
14
3
W
2
2
18
5.5
L
4
7
8
1.14
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,568
Damage
208,379
208,379
Taken
197,147
46,097
Shielding
10,177
111,319
Healing
89,377
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,597
23,637
0
5,902
34,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Giro98
Maeve
64,075
55,893
0
13,710
38,798
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
18,610
4,462
65,692
76
34,928
0
W
26,834
25,370
0
3,129
22,613
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
KriegerD
Dredge
81,218
51,968
0
4,212
34,471
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
29,987
29,387
0
3,575
69,806
10,177
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
60,280
52,250
0
7,213
86,841
40,110
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,769
24,208
11,481
10,018
25,199
5,987
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,842
21,397
54,436
12,955
30,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
40,735
25,692
0
8,297
28,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role