Player Matchup

Fernando
Fernando
Platinum III
FachaDins
Fernando
Platinum III
Level 999
Champion Stats
4W - 4L
1,424 SR
Queue Stats
297W - 294L
1,487 Elo+
Solo
Saati
Saati
Platinum II
Gønzalëz
Saati
Platinum II
Level 464
Champion Stats
7W - 7L
1,616 SR
Queue Stats
449W - 416L
1,602 Elo+
Solo
Skye
Skye
Gold III
Nagatô
Skye
Gold III
Level 233
Champion Stats
10W - 12L
1,435 SR
Queue Stats
317W - 304L
1,475 Elo+
Solo
Seris
Seris
Platinum II
Soifchy
Seris
Platinum II
Level 449
Champion Stats
241W - 205L
1,622 SR
Queue Stats
445W - 421L
1,551 Elo+
Solo
Moji
Moji
Platinum I
yagogarzon
Moji
Platinum I
Level 181
Champion Stats
2W - 2L
1,555 SR
Queue Stats
148W - 153L
1,542 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 465
1,531 SR
1,531 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 908
1,545 SR
1,555 Elo+
Khan
Khan
Gold I
Draxkore
Khan
Gold I
Level 999
Champion Stats
57W - 60L
1,539 SR
Queue Stats
624W - 601L
1,548 Elo+
Solo
Inara
Inara
Platinum IV
HANDRAS
Inara
Platinum IV
Level 999
Champion Stats
28W - 16L
1,688 SR
Queue Stats
409W - 381L
1,572 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
HeinKael
Sha Lin
Platinum I
Level 546
Champion Stats
0W - 2L
1,265 SR
Queue Stats
1,141W - 1,075L
1,606 Elo+
Solo
Lillith
Lillith
Gold I
LordKinCaid
Lillith
Gold I
Level 999
Champion Stats
6W - 6L
1,649 SR
Queue Stats
248W - 221L
1,527 Elo+
Solo
Androxus
Androxus
Platinum II
elvergatiesa
Androxus
Platinum II
Level 999
Champion Stats
130W - 114L
1,586 SR
Queue Stats
383W - 364L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FachaDins
Fernando
55
4 / 4 / 8
2,038
185
22,808
58,812
41,989
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
58
9 / 1 / 16
2,723
248
52,627
20,906
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Skye
Nagatô
Skye
59
13 / 5 / 10
2,855
260
54,756
25,183
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Seris
Soifchy
Seris
59
2 / 4 / 20
2,849
259
27,568
23,082
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

53
10 / 7 / 14
2,825
257
62,316
52,758
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Bans
Ying
Team 1 Score

4

VS

Team 2 Score

1

Bans
CaspianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
2 / 8 / 6
1,830
166
23,539
64,113
28,368
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
HANDRAS
Inara
59
3 / 12 / 6
948
86
32,079
83,447
27,922
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
HeinKael
Sha Lin
57
6 / 6 / 6
2,341
213
73,423
27,152
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Lillith
LordKinCaid
Lillith
59
0 / 1 / 6
691
63
4,722
8,171
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Androxus
elvergatiesa
Androxus
52
10 / 11 / 6
2,429
221
46,978
37,192
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 55s
Objective Time
3m 18s
106
Kill Participation
51
38
Kills
21
21
Deaths
38
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khan
2
8
6
0.63
W
Fernando
FachaDins
Fernando
4
4
8
2
W
Saati
9
1
16
17
L
Inara
HANDRAS
Inara
3
12
6
0.5
L
Sha Lin
HeinKael
Sha Lin
6
6
6
1.5
L
Lillith
LordKinCaid
Lillith
0
1
6
3
W
Skye
Nagatô
Skye
13
5
10
3.6
W
Seris
Soifchy
Seris
2
4
20
3
L
Androxus
elvergatiesa
Androxus
10
11
6
1.18
W
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,075
Damage
180,741
180,741
Taken
220,075
41,989
Shielding
56,290
117,689
Healing
72,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
23,539
21,161
7,044
20,527
64,113
28,368
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
FachaDins
Fernando
22,808
12,799
0
4,980
58,812
41,989
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
52,627
16,959
0
4,684
20,906
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
HANDRAS
Inara
32,079
21,596
0
2,854
83,447
27,922
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
HeinKael
Sha Lin
73,423
66,667
0
2,778
27,152
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
LordKinCaid
Lillith
4,722
910
32,434
70
8,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Skye
Nagatô
Skye
54,756
33,598
0
4,148
25,183
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Soifchy
Seris
27,568
23,191
88,339
13,935
23,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
elvergatiesa
Androxus
46,978
30,117
0
6,450
37,192
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,316
61,341
0
1,603
52,758
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role