Player Matchup

Ying
Ying
Pestronioum
Ying
Level 112
Champion Stats
43W - 27L
1,633 SR
Queue Stats
366W - 344L
1,552 Elo+
Solo
Viktor
Viktor
Peszi9393
Viktor
Level 11
Champion Stats
4W - 4L
1,600 SR
Queue Stats
7W - 8L
1,632 Elo+
Party 1
Dredge
Dredge
Valeojeda12
Dredge
Level 107
Champion Stats
26W - 24L
1,574 SR
Queue Stats
170W - 171L
1,534 Elo+
Party 1
Ruckus
Ruckus
d1wrestle
Ruckus
Level 76
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,494 Elo+
Solo
Kasumi
Kasumi
diego572
Kasumi
Level 44
Champion Stats
13W - 7L
1,735 SR
Queue Stats
37W - 25L
1,575 Elo+
Party 1
Team Averages
Level 70
1,608 SR
1,557 Elo+

VS

Team Averages
Level 38
1,590 SR
1,531 Elo+
Seris
Seris
ADpsyclops
Seris
Level 33
Champion Stats
12W - 4L
1,856 SR
Queue Stats
73W - 69L
1,589 Elo+
Solo
Tiberius
Tiberius
Biz210 TTV1733
Tiberius
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,570 Elo+
Solo
Khan
Khan
JDecker21x
Khan
Level 64
Champion Stats
2W - 3L
1,705 SR
Queue Stats
76W - 76L
1,492 Elo+
Party 2
Maeve
Maeve
Muhffin
Maeve
Level 5
Champion Stats
5W - 5L
1,535 SR
Queue Stats
27W - 19L
1,499 Elo+
Party 2
Moji
Moji
familyf0rever734
Moji
Level 53
Champion Stats
13W - 10L
1,355 SR
Queue Stats
57W - 58L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 4 / 9
1,846
231
62,433
28,110
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
Peszi9393
Viktor
5
7 / 7 / 6
1,715
214
41,974
27,349
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Dredge
47
3 / 8 / 7
1,448
181
28,231
24,001
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
d1wrestle
Ruckus
56
3 / 9 / 7
1,573
197
21,556
63,064
15,138
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Kasumi
diego572
Kasumi
17
6 / 7 / 4
1,548
194
35,673
25,787
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
23
6 / 3 / 13
2,792
349
41,492
22,232
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tiberius
23
6 / 7 / 7
2,218
277
31,932
33,191
700
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

29
2 / 3 / 12
2,718
340
24,957
77,497
72,516
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Maeve
Muhffin
Maeve
1
11 / 4 / 7
2,581
323
46,330
26,205
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

37
9 / 6 / 5
2,390
299
23,600
30,742
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
6m 24s
56
Kill Participation
78
23
Kills
34
35
Deaths
23
33
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Seris
6
3
13
4.17
W
Tiberius
6
7
7
1.36
W
2
3
12
2.67
W
Maeve
Muhffin
Maeve
11
4
7
3.63
L
4
4
9
2.13
L
Viktor
Peszi9393
Viktor
7
7
6
1.43
L
Dredge
3
8
7
0.81
L
Ruckus
d1wrestle
Ruckus
3
9
7
0.72
L
Kasumi
diego572
Kasumi
6
7
4
1.14
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,867
Damage
168,311
168,311
Taken
189,867
15,138
Shielding
73,216
69,074
Healing
109,124
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
41,492
35,299
66,256
11,611
22,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Tiberius
31,932
22,587
0
1,500
33,191
700
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,957
22,477
4,107
14,753
77,497
72,516
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
Muhffin
Maeve
46,330
40,101
0
6,999
26,205
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,433
28,270
31,269
18,444
28,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
Peszi9393
Viktor
41,974
23,095
0
2,459
27,349
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
28,231
12,999
0
5,159
24,001
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
d1wrestle
Ruckus
21,556
20,397
0
6,655
63,064
15,138
L
Kasumi
diego572
Kasumi
35,673
23,215
0
5,088
25,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
23,600
23,600
0
3,898
30,742
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role