Player Matchup

Khan
Khan
CrocSucker
Khan
Level 18
Champion Stats
6W - 6L
1,718 SR
Queue Stats
48W - 53L
1,575 Elo+
Party 1
Tiberius
Tiberius
MiketheAwsm
Tiberius
Level 348
Champion Stats
31W - 30L
1,638 SR
Queue Stats
145W - 141L
1,571 Elo+
Party 1
Tyra
Tyra
TheNightWalker77
Tyra
Level 249
Champion Stats
10W - 4L
1,810 SR
Queue Stats
625W - 587L
1,548 Elo+
Solo
TheRealNickyM
Unknown
Level 217
Champion Stats
1W - 7L
1,283 SR
Queue Stats
158W - 146L
1,561 Elo+
Party 1
Seris
Seris
iskiuphill
Seris
Level 320
Champion Stats
8W - 14L
1,565 SR
Queue Stats
195W - 207L
1,496 Elo+
Solo
Team Averages
Level 230
1,603 SR
1,550 Elo+

VS

Team Averages
Level 287
1,630 SR
1,549 Elo+
Ying
Ying
Ben--Ana
Ying
Level 33
Champion Stats
6W - 2L
1,702 SR
Queue Stats
9W - 14L
1,520 Elo+
Solo
Bomb King
Bomb King
CheezyD24
Bomb King
Level 999
Champion Stats
147W - 162L
1,520 SR
Queue Stats
3,289W - 3,311L
1,550 Elo+
Solo
Atlas
Atlas
Pure Breadd
Atlas
Level 184
Champion Stats
84W - 71L
1,573 SR
Queue Stats
472W - 446L
1,567 Elo+
Solo
Torvald
Torvald
iWrestle_149
Torvald
Level 114
Champion Stats
7W - 4L
1,675 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Caspian
Caspian
wefsadfwefgsf
Caspian
Level 104
Champion Stats
69W - 42L
1,678 SR
Queue Stats
84W - 66L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
7 / 9 / 11
2,316
165
31,521
87,385
38,474
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Tiberius
MiketheAwsm
Tiberius
58
10 / 9 / 12
2,636
188
83,337
55,738
1,650
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

54
11 / 9 / 14
2,854
204
82,268
54,742
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
14 / 9 / 12
3,113
222
98,744
64,225
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Seris
59
4 / 5 / 22
2,892
207
25,069
31,970
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
22
3 / 6 / 19
4,018
287
60,180
41,432
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bomb King
CheezyD24
Bomb King
59
14 / 15 / 3
3,433
245
56,879
55,531
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

56
3 / 5 / 10
3,650
261
57,556
128,210
3,240
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Torvald
iWrestle_149
Torvald
26
7 / 8 / 11
3,935
281
56,156
45,765
103,835
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Caspian
47
14 / 12 / 8
3,789
271
63,289
50,001
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 7% for 3s after hitting an enemy with War.

Level 1

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
10m 15s
117
Kill Participation
92
46
Kills
41
41
Deaths
46
71
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ying
3
6
19
2.08
W
Bomb King
CheezyD24
Bomb King
14
15
3
1.03
L
7
9
11
1.39
L
Tiberius
MiketheAwsm
Tiberius
10
9
12
1.78
W
3
5
10
1.6
L
11
9
14
2
L
14
9
12
2.22
W
Torvald
iWrestle_149
Torvald
7
8
11
1.56
L
Seris
4
5
22
3
W
Caspian
14
12
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,939
Damage
294,060
294,060
Taken
320,939
40,124
Shielding
107,075
194,691
Healing
163,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
60,180
23,479
98,503
27,707
41,432
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
CheezyD24
Bomb King
56,879
44,063
0
12,507
55,531
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,521
30,901
4,702
11,982
87,385
38,474
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
MiketheAwsm
Tiberius
83,337
50,926
0
17,910
55,738
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
57,556
57,556
0
9,766
128,210
3,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
82,268
50,552
0
10,537
54,742
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
98,744
72,211
0
18,625
64,225
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Torvald
iWrestle_149
Torvald
56,156
38,731
0
5,777
45,765
103,835
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
25,069
20,619
109,157
21,778
31,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Caspian
63,289
46,553
0
9,003
50,001
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role