Player Matchup

Willo
Willo
ADRIELUSKI
Willo
Level 19
Champion Stats
0W - 2L
1,500 SR
Queue Stats
24W - 39L
1,462 Elo+
Solo
Viktor
Viktor
DadVader1107
Viktor
Level 20
Champion Stats
7W - 3L
1,695 SR
Queue Stats
45W - 44L
1,587 Elo+
Solo
Ruckus
Ruckus
Delirious_x_X
Ruckus
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,428 Elo+
Party 2
Tyra
Tyra
SlimeGod1800
Tyra
Level 16
Champion Stats
17W - 12L
1,556 SR
Queue Stats
23W - 22L
1,537 Elo+
Solo
Tiberius
Tiberius
XstepOnhimxX
Tiberius
Level 11
Champion Stats
9W - 7L
1,471 SR
Queue Stats
9W - 9L
1,347 Elo+
Party 2
Team Averages
Level 18
1,544 SR
1,472 Elo+

VS

Team Averages
Level 23
1,506 SR
1,480 Elo+
Moji
Moji
Arvacius
Moji
Level 35
Champion Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 1
Inara
Inara
CurativeTax9880
Inara
Level 23
Champion Stats
7W - 6L
1,548 SR
Queue Stats
37W - 21L
1,592 Elo+
Solo
VII
VII
LittleKali-
VII
Level 14
Champion Stats
3W - 4L
1,311 SR
Queue Stats
26W - 30L
1,406 Elo+
Solo
Grohk
Grohk
PurplePotato6
Grohk
Level 25
Champion Stats
3W - 6L
1,482 SR
Queue Stats
113W - 106L
1,534 Elo+
Solo
Lian
Lian
undone-wren5
Lian
Level 17
Champion Stats
3W - 0L
1,687 SR
Queue Stats
6W - 3L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
13
5 / 7 / 5
1,555
173
25,823
18,843
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Viktor
9
9 / 6 / 3
2,047
227
58,134
26,020
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

15
3 / 6 / 10
1,749
194
40,158
34,119
37,033
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

5
2 / 5 / 3
984
109
12,267
13,198
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Tiberius
XstepOnhimxX
Tiberius
3
3 / 8 / 6
1,346
150
17,773
25,111
2,265
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
23
15 / 4 / 6
3,239
360
41,203
33,392
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

18
1 / 4 / 10
2,728
303
22,234
46,002
29,447
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

10
7 / 4 / 6
2,544
283
20,039
21,227
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

20
4 / 5 / 13
2,744
305
11,776
26,112
1,050
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

17
5 / 5 / 7
2,348
261
22,039
27,422
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
7m 8s
49
Kill Participation
74
22
Kills
32
32
Deaths
22
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Willo
5
7
5
1.07
W
Moji
15
4
6
4.5
W
1
4
10
1.5
L
Viktor
9
6
3
1.75
L
3
6
10
1.33
W
7
4
6
2.5
W
4
5
13
2.1
L
2
5
3
0.7
L
Tiberius
XstepOnhimxX
Tiberius
3
8
6
0.75
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,155
Damage
117,291
117,291
Taken
154,155
39,298
Shielding
30,497
22,794
Healing
83,988
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
25,823
17,211
0
1,863
18,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Moji
41,203
41,203
6,516
8,108
33,392
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
22,234
20,507
0
10,285
46,002
29,447
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Viktor
58,134
46,269
0
7,616
26,020
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,158
33,576
0
4,850
34,119
37,033
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,039
19,789
0
6,765
21,227
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
11,776
9,803
39,638
10,167
26,112
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,267
6,686
0
953
13,198
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
XstepOnhimxX
Tiberius
17,773
12,134
0
7,512
25,111
2,265
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,039
20,667
0
2,509
27,422
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role