Player Matchup

Vora
Vora
Gold II
Alejo1996
Vora
Gold II
Level 999
Champion Stats
94W - 119L
1,575 SR
Queue Stats
883W - 835L
1,559 Elo+
Party 2
Ying
Ying
Qualifying
Bakutech
Ying
Qualifying
Level 350
Champion Stats
0W - 2L
1,699 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1
Imani
Imani
Platinum V
KuruKuruDaza
Imani
Platinum V
Level 999
Champion Stats
29W - 53L
1,513 SR
Queue Stats
391W - 385L
1,536 Elo+
Party 2
Ash
Ash
Silver III
Less0ffensive
Ash
Silver III
Level 119
Champion Stats
1W - 4L
1,619 SR
Queue Stats
5W - 7L
1,501 Elo+
Party 1
Rei
Rei
Gold I
NoobInsideCAMI
Rei
Gold I
Level 977
Champion Stats
25W - 26L
1,653 SR
Queue Stats
781W - 747L
1,560 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 689
1,612 SR
1,507 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 617
1,605 SR
1,444 Elo+
Seris
Seris
Qualifying
C02rs loot
Seris
Qualifying
Level 45
Champion Stats
4W - 4L
1,648 SR
Queue Stats
6W - 8L
1,210 Elo+
Solo
Tiberius
Tiberius
Silver IV
CaloricSvn
Tiberius
Silver IV
Level 999
Champion Stats
15W - 13L
1,807 SR
Queue Stats
146W - 101L
1,542 Elo+
Solo
Zhin
Zhin
Platinum V
Diegorexcoepr
Zhin
Platinum V
Level 492
Champion Stats
1W - 1L
1,322 SR
Queue Stats
45W - 52L
1,494 Elo+
Party 3
Terminus
Terminus
Gold I
JuliusCaesar666
Terminus
Gold I
Level 999
Champion Stats
44W - 28L
1,674 SR
Queue Stats
899W - 903L
1,498 Elo+
Solo
Inara
Inara
Gold V
linapeluka4311
Inara
Gold V
Level 548
Champion Stats
25W - 19L
1,574 SR
Queue Stats
144W - 147L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
6 / 11 / 2
2,062
229
55,147
48,427
2,250
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
53
3 / 9 / 4
2,055
228
38,280
38,408
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
4 / 4 / 3
1,758
195
52,470
32,418
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

47
1 / 9 / 2
2,126
236
44,425
90,233
16,946
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

54
1 / 6 / 6
1,630
181
8,243
44,218
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
LexTyra
Team 1 Score

0

VS

Team 2 Score

4

Bans
TalusCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
30
4 / 2 / 17
3,159
351
28,687
35,604
0
Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
CaloricSvn
Tiberius
56
14 / 2 / 10
2,976
331
82,306
24,044
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

56
8 / 5 / 8
2,330
259
50,085
27,363
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
59
8 / 3 / 6
2,392
266
42,659
64,190
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

58
5 / 1 / 15
3,205
356
49,967
47,364
8,030
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 28s
Objective Time
10m 56s
32
Kill Participation
95
15
Kills
39
39
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vora
6
11
2
0.64
L
Ying
3
9
4
0.56
W
Seris
4
2
17
6.25
W
Tiberius
CaloricSvn
Tiberius
14
2
10
9.5
W
8
5
8
2.4
W
Terminus
8
3
6
3.67
L
4
4
3
1.38
L
1
9
2
0.22
L
1
6
6
0.67
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,565
Damage
253,704
253,704
Taken
198,565
19,196
Shielding
8,030
124,182
Healing
142,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
55,147
34,506
0
8,553
48,427
2,250
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
38,280
13,126
38,278
10,389
38,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
28,687
24,805
63,069
24,317
35,604
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
CaloricSvn
Tiberius
82,306
64,562
0
8,212
24,044
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,085
42,359
0
6,386
27,363
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Terminus
42,659
26,127
0
28,998
64,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,470
29,645
0
970
32,418
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,425
36,910
0
372
90,233
16,946
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,243
7,643
47,840
17,780
44,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
49,967
41,664
0
11,822
47,364
8,030
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role