Player Matchup

Maeve
Maeve
Devilcupcake
Maeve
Level 167
Champion Stats
3W - 0L
1,314 SR
Queue Stats
39W - 49L
1,482 Elo+
Solo
Mal'Damba
Mal'Damba
Phase8
Mal'Damba
Level 31
Champion Stats
14W - 15L
1,607 SR
Queue Stats
33W - 25L
1,644 Elo+
Party 2
Grohk
Grohk
Pure Breadd
Grohk
Level 184
Champion Stats
41W - 36L
1,585 SR
Queue Stats
526W - 483L
1,577 Elo+
Solo
Vora
Vora
XxSethP199xX
Vora
Level 77
Champion Stats
3W - 1L
1,688 SR
Queue Stats
74W - 58L
1,661 Elo+
Party 2
Khan
Khan
slayallofthem
Khan
Level 66
Champion Stats
30W - 29L
1,585 SR
Queue Stats
116W - 138L
1,485 Elo+
Solo
Team Averages
Level 105
1,556 SR
1,570 Elo+

VS

Team Averages
Level 198
1,617 SR
1,603 Elo+
Tiberius
Tiberius
Mxa2127
Tiberius
Level 194
Champion Stats
3W - 3L
1,554 SR
Queue Stats
38W - 42L
1,493 Elo+
Solo
Jenos
Jenos
SaintSancho
Jenos
Level 125
Champion Stats
9W - 6L
1,740 SR
Queue Stats
40W - 27L
1,674 Elo+
Solo
Koga
Koga
Skullreaver
Koga
Level 49
Champion Stats
1W - 1L
1,702 SR
Queue Stats
29W - 25L
1,637 Elo+
Party 1
Vatu
Vatu
WakenbakeBEST
Vatu
Level 585
Champion Stats
78W - 71L
1,590 SR
Queue Stats
1,150W - 1,159L
1,626 Elo+
Solo
Barik
Barik
xXSylphyXx
Barik
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 5 / 9
2,640
330
35,625
30,156
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Mal'Damba
Phase8
Mal'Damba
14
3 / 4 / 18
2,605
326
14,352
27,362
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
10 / 3 / 18
2,772
347
40,280
38,577
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

54
10 / 4 / 11
2,474
309
38,752
29,796
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

52
4 / 3 / 16
2,889
361
23,478
83,293
44,335
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Mxa2127
Tiberius
49
2 / 10 / 3
1,736
217
71,518
32,518
1,000
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

57
5 / 6 / 8
1,875
234
19,340
21,001
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

36
6 / 9 / 4
1,700
213
41,541
26,848
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Level 1

52
5 / 7 / 2
1,735
217
46,348
31,261
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Barik
22
1 / 9 / 3
1,487
186
30,437
40,859
31,758
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
2m 13s
113
Kill Participation
39
41
Kills
19
19
Deaths
41
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
5
9
3.7
L
Tiberius
Mxa2127
Tiberius
2
10
3
0.35
W
Mal'Damba
Phase8
Mal'Damba
3
4
18
3
W
10
3
18
6.33
L
5
6
8
1.5
L
6
9
4
0.89
L
5
7
2
0.86
W
10
4
11
3.88
W
4
3
16
4
L
Barik
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,487
Damage
209,184
209,184
Taken
152,487
44,335
Shielding
32,758
156,193
Healing
54,977
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,625
31,455
0
9,661
30,156
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
Mxa2127
Tiberius
71,518
44,533
0
44
32,518
1,000
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
Phase8
Mal'Damba
14,352
9,962
65,054
10,557
27,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,280
23,422
32,846
18,314
38,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,340
11,715
32,376
7,804
21,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,541
32,381
0
512
26,848
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
46,348
33,058
0
10,446
31,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,752
31,367
0
7,741
29,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,478
19,721
4,326
7,694
83,293
44,335
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
30,437
30,437
0
3,795
40,859
31,758
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role