Player Matchup

Maeve
Maeve
Silver II
El_nunuxd19
Maeve
Silver II
Level 125
Champion Stats
2W - 10L
1,506 SR
Queue Stats
298W - 304L
1,380 Elo+
Solo
Tiberius
Tiberius
Gold IV
MOISTandTHICC
Tiberius
Gold IV
Level 336
Champion Stats
8W - 6L
1,573 SR
Queue Stats
160W - 130L
1,533 Elo+
Solo
Ying
Ying
Gold V
MarJN67
Ying
Gold V
Level 279
Champion Stats
8W - 3L
1,583 SR
Queue Stats
19W - 15L
1,544 Elo+
Solo
Yagorath
Yagorath
Qualifying
Wakko1608
Yagorath
Qualifying
Level 364
Champion Stats
16W - 7L
1,602 SR
Queue Stats
66W - 74L
1,457 Elo+
Solo
Fernando
Fernando
Gold IV
kóybeats
Fernando
Gold IV
Level 999
Champion Stats
12W - 21L
1,537 SR
Queue Stats
346W - 360L
1,436 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 421
1,560 SR
1,470 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,536 SR
1,446 Elo+
Tyra
Tyra
Silver I
JUANCHOPOLO25
Tyra
Silver I
Level 75
Champion Stats
20W - 29L
1,450 SR
Queue Stats
354W - 346L
1,432 Elo+
Solo
Androxus
Androxus
Platinum IV
LeaveOxy
Androxus
Platinum IV
Level 40
Champion Stats
7W - 5L
1,649 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 1
Vora
Vora
Qualifying
TTVLunarr
Vora
Qualifying
Level 172
Champion Stats
0W - 2L
1,619 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Corvus
Corvus
Silver IV
TTVfairlly
Corvus
Silver IV
Level 144
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 2
Ash
Ash
Silver IV
xShakaki
Ash
Silver IV
Level 26
Champion Stats
2W - 4L
1,463 SR
Queue Stats
24W - 31L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 4 / 13
2,419
302
53,016
25,413
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Tiberius
MOISTandTHICC
Tiberius
57
13 / 3 / 9
2,571
321
54,387
23,441
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
MarJN67
Ying
52
4 / 2 / 19
2,762
345
11,247
15,882
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Yagorath
Wakko1608
Yagorath
53
6 / 2 / 20
2,452
307
34,831
57,098
0
Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Fernando
kóybeats
Fernando
59
5 / 2 / 4
2,556
320
25,847
41,694
41,581
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CaspianKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
NyxInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
3 / 9 / 2
977
122
45,654
33,899
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Androxus
LeaveOxy
Androxus
40
2 / 7 / 2
1,378
172
33,793
30,993
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Vora
43
5 / 8 / 5
749
94
38,133
31,742
1,200
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Corvus
TTVfairlly
Corvus
54
1 / 7 / 8
928
116
11,891
21,915
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

17
2 / 6 / 2
1,670
209
34,057
60,779
53,019
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
2m 42s
102
Kill Participation
32
37
Kills
13
13
Deaths
37
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
3
9
2
0.44
L
Androxus
LeaveOxy
Androxus
2
7
2
0.43
W
Tiberius
MOISTandTHICC
Tiberius
13
3
9
5.83
W
Ying
MarJN67
Ying
4
2
19
6.75
L
Vora
5
8
5
0.94
L
Corvus
TTVfairlly
Corvus
1
7
8
0.71
W
Yagorath
Wakko1608
Yagorath
6
2
20
8
W
Fernando
kóybeats
Fernando
5
2
4
3.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,328
Damage
163,528
163,528
Taken
179,328
41,581
Shielding
54,219
118,301
Healing
66,186
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,016
47,840
0
7,130
25,413
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
45,654
28,120
0
975
33,899
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
LeaveOxy
Androxus
33,793
29,966
0
5,054
30,993
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
MOISTandTHICC
Tiberius
54,387
43,718
0
1,731
23,441
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
MarJN67
Ying
11,247
11,247
90,468
11,319
15,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
38,133
30,798
0
3,335
31,742
1,200
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
TTVfairlly
Corvus
11,891
10,893
53,440
2,853
21,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
Wakko1608
Yagorath
34,831
27,771
0
2,598
57,098
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
kóybeats
Fernando
25,847
18,208
0
5,055
41,694
41,581
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,057
29,997
0
529
60,779
53,019
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role