Player Matchup

Kasumi
Kasumi
Azure Erik
Kasumi
Level 253
Champion Stats
15W - 16L
1,585 SR
Queue Stats
268W - 261L
1,514 Elo+
Party 2
Maeve
Maeve
EducatedIdiot26
Maeve
Level 146
Champion Stats
64W - 47L
1,621 SR
Queue Stats
179W - 154L
1,587 Elo+
Party 2
Khan
Khan
Vryses
Khan
Level 177
Champion Stats
23W - 33L
1,644 SR
Queue Stats
68W - 71L
1,602 Elo+
Party 3
Io
Io
WakenbakeBEST
Io
Level 585
Champion Stats
7W - 10L
1,496 SR
Queue Stats
1,150W - 1,159L
1,603 Elo+
Solo
Viktor
Viktor
ßlâdë
Viktor
Level 560
Champion Stats
461W - 389L
1,676 SR
Queue Stats
2,064W - 1,948L
1,709 Elo+
Party 3
Team Averages
Level 344
1,604 SR
1,603 Elo+

VS

Team Averages
Level 280
1,623 SR
1,619 Elo+
Azaan
Azaan
DaveAntonio
Azaan
Level 108
Champion Stats
35W - 26L
1,659 SR
Queue Stats
308W - 296L
1,638 Elo+
Party 1
Pip
Pip
Homeró
Pip
Level 66
Champion Stats
72W - 43L
1,772 SR
Queue Stats
284W - 270L
1,711 Elo+
Solo
Inara
Inara
IceShakoru
Inara
Level 82
Champion Stats
30W - 18L
1,671 SR
Queue Stats
227W - 212L
1,569 Elo+
Party 1
Betty la Bomba
Betty la Bomba
NkdBanana
Betty la Bomba
Level 146
Champion Stats
15W - 35L
1,429 SR
Queue Stats
532W - 534L
1,549 Elo+
Party 1
Grover
Grover
yingMASTERPAIN
Grover
Level 999
Champion Stats
17W - 18L
1,583 SR
Queue Stats
106W - 126L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Azure Erik
Kasumi
59
10 / 8 / 16
3,347
257
47,316
46,761
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

57
21 / 7 / 16
3,930
302
80,521
38,550
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

Khan
Vryses
Khan
51
3 / 7 / 15
3,528
271
31,404
99,471
30,700
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

52
2 / 3 / 22
3,785
291
48,077
32,808
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Viktor
ßlâdë
Viktor
56
26 / 6 / 17
4,789
368
156,072
62,904
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
3 / 9 / 8
2,195
169
58,362
85,820
11,150
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Pip
36
14 / 11 / 9
2,578
198
65,973
49,089
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
42
4 / 13 / 4
2,300
177
57,189
112,872
10,646
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
NkdBanana
Betty la Bomba
52
7 / 16 / 6
2,496
192
59,130
55,562
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

59
2 / 13 / 12
2,612
201
39,840
60,047
1,650
Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 55s
Objective Time
3m 49s
148
Kill Participation
69
62
Kills
30
31
Deaths
62
86
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Azure Erik
Kasumi
10
8
16
2.25
L
3
9
8
0.78
W
21
7
16
4.14
L
Pip
14
11
9
1.68
L
Inara
4
13
4
0.46
L
Betty la Bomba
NkdBanana
Betty la Bomba
7
16
6
0.63
W
Khan
Vryses
Khan
3
7
15
1.5
W
2
3
22
4.33
L
2
13
12
0.62
W
Viktor
ßlâdë
Viktor
26
6
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,390
Damage
280,494
280,494
Taken
363,390
30,700
Shielding
23,446
190,372
Healing
153,900
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Azure Erik
Kasumi
47,316
37,978
0
9,306
46,761
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
58,362
44,717
0
12,657
85,820
11,150
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,521
77,398
0
15,921
38,550
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
65,973
59,800
3,127
20,054
49,089
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Inara
57,189
48,051
0
13,813
112,872
10,646
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
NkdBanana
Betty la Bomba
59,130
29,289
0
348
55,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
Vryses
Khan
31,404
26,359
12,079
23,692
99,471
30,700
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
48,077
43,686
94,710
22,194
32,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,840
30,335
74,442
29,459
60,047
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Viktor
ßlâdë
Viktor
156,072
143,161
0
12,470
62,904
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role