Player Matchup

Moji
Moji
Bread_Again_-_
Moji
Level 192
Champion Stats
7W - 9L
1,520 SR
Queue Stats
341W - 314L
1,625 Elo+
Party 1
Dredge
Dredge
DavidlunaT
Dredge
Level 682
Champion Stats
13W - 10L
1,441 SR
Queue Stats
99W - 90L
1,656 Elo+
Solo
Tiberius
Tiberius
Ismaoft
Tiberius
Level 999
Champion Stats
1W - 1L
1,723 SR
Queue Stats
909W - 949L
1,561 Elo+
Solo
Grover
Grover
Noxious_Raul
Grover
Level 278
Champion Stats
41W - 38L
1,620 SR
Queue Stats
382W - 353L
1,624 Elo+
Party 1
Khan
Khan
nadoboss69
Khan
Level 167
Champion Stats
7W - 7L
1,459 SR
Queue Stats
334W - 307L
1,624 Elo+
Party 1
Team Averages
Level 464
1,553 SR
1,618 Elo+

VS

Team Averages
Level 303
1,620 SR
1,612 Elo+
Drogoz
Drogoz
BestoNOOB
Drogoz
Level 618
Champion Stats
248W - 175L
1,642 SR
Queue Stats
736W - 748L
1,540 Elo+
Party 2
Fernando
Fernando
EstebanFenix
Fernando
Level 469
Champion Stats
109W - 95L
1,605 SR
Queue Stats
357W - 356L
1,634 Elo+
Party 2
Rei
Rei
SodaProto
Rei
Level 81
Champion Stats
15W - 16L
1,580 SR
Queue Stats
54W - 53L
1,616 Elo+
Party 3
Caspian
Caspian
Wishfel
Caspian
Level 126
Champion Stats
7W - 3L
1,536 SR
Queue Stats
55W - 48L
1,650 Elo+
Party 3
Torvald
Torvald
branchyaboy
Torvald
Level 220
Champion Stats
11W - 5L
1,739 SR
Queue Stats
94W - 97L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 9 / 1
1,652
275
26,979
35,925
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Boop

Boop

Scamper

Increase your Movement Speed by 32% for 2s after using Scamper.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Dredge
DavidlunaT
Dredge
59
3 / 7 / 2
1,223
204
23,847
27,348
3,500
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Tiberius
Ismaoft
Tiberius
59
1 / 5 / 7
1,434
239
27,699
25,071
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Grover
57
0 / 7 / 6
1,398
233
4,482
29,605
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
0 / 7 / 4
1,200
200
14,825
52,729
25,780
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
BestoNOOB
Drogoz
44
15 / 2 / 6
2,377
396
50,600
24,146
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
EstebanFenix
Fernando
44
3 / 3 / 12
2,174
362
25,490
37,435
23,829
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

46
0 / 1 / 11
2,051
342
9,814
18,123
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Caspian
Wishfel
Caspian
52
12 / 4 / 9
2,452
409
62,712
17,200
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Torvald
branchyaboy
Torvald
52
5 / 0 / 11
2,068
345
22,062
928
30,356
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

29s
Objective Time
6m 5s
30
Kill Participation
84
10
Kills
35
35
Deaths
10
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Drogoz
BestoNOOB
Drogoz
15
2
6
9
L
6
9
1
0.72
L
Dredge
DavidlunaT
Dredge
3
7
2
0.57
W
Fernando
EstebanFenix
Fernando
3
3
12
3
L
Tiberius
Ismaoft
Tiberius
1
5
7
0.9
L
Grover
0
7
6
0.43
W
0
1
11
5.5
W
Caspian
Wishfel
Caspian
12
4
9
4.13
W
Torvald
branchyaboy
Torvald
5
0
11
10.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,832
Damage
170,678
170,678
Taken
97,832
29,280
Shielding
54,185
77,136
Healing
63,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
BestoNOOB
Drogoz
50,600
34,502
0
7,457
24,146
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,979
25,515
0
770
35,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
DavidlunaT
Dredge
23,847
10,368
0
3,928
27,348
3,500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
EstebanFenix
Fernando
25,490
14,021
0
5,517
37,435
23,829
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
Ismaoft
Tiberius
27,699
21,678
0
3,536
25,071
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
4,482
3,233
47,745
13,442
29,605
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
9,814
9,000
32,971
14,009
18,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
Wishfel
Caspian
62,712
32,746
0
3,322
17,200
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Torvald
branchyaboy
Torvald
22,062
15,895
0
75
928
30,356
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
14,825
13,950
1,393
6,322
52,729
25,780
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role