Player Matchup

Seris
Seris
Bronze II
Duraznita
Seris
Bronze II
Level 999
Champion Stats
171W - 173L
1,526 SR
Queue Stats
801W - 833L
1,325 Elo+
Party 2
Fernando
Fernando
Qualifying
Faraway22
Fernando
Qualifying
Level 54
Champion Stats
1W - 2L
1,712 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Tiberius
Tiberius
Qualifying
Torrejon641
Tiberius
Qualifying
Level 149
Champion Stats
1W - 1L
1,480 SR
Queue Stats
1W - 4L
1,199 Elo+
Party 1
Lex
Lex
Silver I
UlisseMM
Lex
Silver I
Level 240
Champion Stats
10W - 4L
1,777 SR
Queue Stats
46W - 55L
1,417 Elo+
Solo
Azaan
Azaan
Silver I
killer-wolf2319
Azaan
Silver I
Level 133
Champion Stats
5W - 9L
1,467 SR
Queue Stats
488W - 490L
1,390 Elo+
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 315
1,592 SR
1,319 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 202
1,586 SR
1,426 Elo+
Drogoz
Drogoz
Gold IV
ElMckenzie
Drogoz
Gold IV
Level 145
Champion Stats
35W - 22L
1,654 SR
Queue Stats
214W - 218L
1,501 Elo+
Solo
Ruckus
Ruckus
Silver II
MaathSmZ
Ruckus
Silver II
Level 135
Champion Stats
33W - 23L
1,662 SR
Queue Stats
249W - 222L
1,536 Elo+
Solo
Io
Io
Silver I
RenzoCR100
Io
Silver I
Level 457
Champion Stats
1W - 1L
1,715 SR
Queue Stats
16W - 16L
1,516 Elo+
Solo
Inara
Inara
Bronze IV
Zy_P4SS1V4_yZ
Inara
Bronze IV
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Buck
Buck
Silver I
araketoboy
Buck
Silver I
Level 233
Champion Stats
9W - 12L
1,396 SR
Queue Stats
95W - 107L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Duraznita
Seris
59
1 / 0 / 20
2,639
293
5,708
9,406
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
Faraway22
Fernando
29
1 / 2 / 8
2,681
298
15,774
45,341
76,225
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Torrejon641
Tiberius
57
12 / 6 / 13
2,553
284
51,481
29,443
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

57
20 / 2 / 13
3,740
416
79,002
36,272
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

55
8 / 2 / 12
2,383
265
35,428
52,435
13,526
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Bans
KhanZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
ElMckenzie
Drogoz
42
5 / 7 / 3
1,893
210
46,252
18,021
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ruckus
MaathSmZ
Ruckus
48
2 / 6 / 5
1,837
204
43,237
49,451
30,871
Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

54
0 / 10 / 3
1,169
130
10,085
30,444
0
39
2 / 9 / 2
1,619
180
30,985
53,060
10,549
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

41
3 / 10 / 3
1,595
177
42,338
36,417
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
2m 38s
108
Kill Participation
28
42
Kills
12
12
Deaths
42
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Seris
Duraznita
Seris
1
0
20
11
L
Drogoz
ElMckenzie
Drogoz
5
7
3
0.93
W
Fernando
Faraway22
Fernando
1
2
8
2.5
L
Ruckus
MaathSmZ
Ruckus
2
6
5
0.75
L
0
10
3
0.15
W
Tiberius
Torrejon641
Tiberius
12
6
13
3.08
W
20
2
13
13.25
L
2
9
2
0.33
L
3
10
3
0.45
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,393
Damage
172,897
172,897
Taken
187,393
89,751
Shielding
41,420
133,428
Healing
28,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
Duraznita
Seris
5,708
5,177
104,880
8,249
9,406
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
ElMckenzie
Drogoz
46,252
34,272
0
1,406
18,021
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Faraway22
Fernando
15,774
12,517
0
2,243
45,341
76,225
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
MaathSmZ
Ruckus
43,237
33,797
0
17,242
49,451
30,871
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,085
10,085
2,405
48
30,444
0
W
Tiberius
Torrejon641
Tiberius
51,481
33,533
0
4,500
29,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
79,002
71,095
0
3,874
36,272
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
30,985
22,457
0
189
53,060
10,549
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,338
38,575
0
6,981
36,417
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,428
30,114
0
9,682
52,435
13,526
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role