Player Matchup

Dredge
Dredge
Obotano
Dredge
Level 999
Champion Stats
472W - 454L
1,655 SR
Queue Stats
820W - 810L
1,641 Elo+
Solo
Vora
Vora
RåZac
Vora
Level 999
Champion Stats
70W - 48L
1,658 SR
Queue Stats
502W - 508L
1,560 Elo+
Party 1
Seris
Seris
jvoc
Seris
Level 724
Champion Stats
11W - 13L
1,527 SR
Queue Stats
333W - 301L
1,639 Elo+
Party 1
Androxus
Androxus
lArMaGeDoNl
Androxus
Level 784
Champion Stats
371W - 277L
1,661 SR
Queue Stats
1,589W - 1,471L
1,665 Elo+
Party 1
Atlas
Atlas
yNICE
Atlas
Level 399
Champion Stats
21W - 31L
1,588 SR
Queue Stats
1,662W - 1,665L
1,605 Elo+
Party 1
Team Averages
Level 781
1,618 SR
1,622 Elo+

VS

Team Averages
Level 451
1,670 SR
1,652 Elo+
Fernando
Fernando
DEADPOOLBRUNO
Fernando
Level 492
Champion Stats
32W - 29L
1,638 SR
Queue Stats
434W - 451L
1,664 Elo+
Solo
Saati
Saati
Nakrothk
Saati
Level 33
Champion Stats
110W - 66L
1,716 SR
Queue Stats
128W - 92L
1,670 Elo+
Party 2
Vora
Vora
NightWolf6037
Vora
Level 999
Champion Stats
54W - 40L
1,679 SR
Queue Stats
2,356W - 2,254L
1,656 Elo+
Solo
Buck
Buck
Sakhestar
Buck
Level 254
Champion Stats
295W - 231L
1,686 SR
Queue Stats
643W - 636L
1,630 Elo+
Solo
Ying
Ying
änne
Ying
Level 476
Champion Stats
132W - 121L
1,629 SR
Queue Stats
233W - 197L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Obotano
Dredge
59
20 / 2 / 10
3,919
301
129,899
36,543
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
RåZac
Vora
59
10 / 5 / 19
3,567
274
83,150
61,392
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Seris
jvoc
Seris
57
2 / 5 / 18
3,733
287
18,127
30,880
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Androxus
lArMaGeDoNl
Androxus
54
19 / 4 / 11
3,809
293
84,414
49,805
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
yNICE
Atlas
59
4 / 7 / 11
3,876
298
28,132
120,500
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DEADPOOLBRUNO
Fernando
59
3 / 8 / 5
2,513
193
63,673
124,377
92,952
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Nakrothk
Saati
12
4 / 15 / 9
2,428
187
88,708
55,777
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
10 / 11 / 5
2,860
220
88,087
70,295
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Buck
54
6 / 13 / 4
2,224
171
40,703
52,197
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
änne
Ying
54
0 / 8 / 12
2,707
208
17,949
41,076
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 1s
Objective Time
5m 9s
124
Kill Participation
58
55
Kills
23
23
Deaths
55
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fernando
DEADPOOLBRUNO
Fernando
3
8
5
0.69
L
Saati
Nakrothk
Saati
4
15
9
0.57
L
10
11
5
1.14
W
Dredge
Obotano
Dredge
20
2
10
12.5
W
Vora
RåZac
Vora
10
5
19
3.9
L
Buck
6
13
4
0.62
W
Seris
jvoc
Seris
2
5
18
2.2
W
Androxus
lArMaGeDoNl
Androxus
19
4
11
6.13
W
Atlas
yNICE
Atlas
4
7
11
1.36
L
Ying
änne
Ying
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,722
Damage
299,120
299,120
Taken
343,722
0
Shielding
92,952
204,458
Healing
189,802
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DEADPOOLBRUNO
Fernando
63,673
45,802
0
2,406
124,377
92,952
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Nakrothk
Saati
88,708
46,880
0
175
55,777
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
88,087
71,553
0
10,140
70,295
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Obotano
Dredge
129,899
80,772
0
22,723
36,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Vora
RåZac
Vora
83,150
66,971
0
12,224
61,392
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Buck
40,703
33,853
0
11,219
52,197
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
jvoc
Seris
18,127
14,912
121,879
19,366
30,880
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
lArMaGeDoNl
Androxus
84,414
72,458
0
16,792
49,805
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Atlas
yNICE
Atlas
28,132
28,132
0
11,474
120,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
änne
Ying
17,949
17,949
147,880
17,982
41,076
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role