Player Matchup

Fernando
Fernando
Gold IV
Keetitch
Fernando
Gold IV
Level 999
Champion Stats
29W - 34L
1,578 SR
Queue Stats
382W - 378L
1,438 Elo+
Party 1
Makoa
Makoa
Gold V
Mérus
Makoa
Gold V
Level 94
Champion Stats
11W - 9L
1,565 SR
Queue Stats
80W - 93L
1,383 Elo+
Party 3
Ying
Ying
Platinum I
Ryllandaras
Ying
Platinum I
Level 999
Champion Stats
87W - 92L
1,611 SR
Queue Stats
546W - 488L
1,584 Elo+
Party 3
Kinessa
Kinessa
Platinum V
kodiEN
Kinessa
Platinum V
Level 729
Champion Stats
1W - 0L
1,772 SR
Queue Stats
210W - 184L
1,575 Elo+
Party 1
Kasumi
Kasumi
Platinum IV
εεεε
Kasumi
Platinum IV
Level 208
Champion Stats
13W - 16L
1,520 SR
Queue Stats
796W - 759L
1,554 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 606
1,609 SR
1,507 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 81
1,621 SR
1,555 Elo+
Tiberius
Tiberius
Gold II
BigBoiCox
Tiberius
Gold II
Level 64
Champion Stats
10W - 10L
1,730 SR
Queue Stats
99W - 96L
1,518 Elo+
Party 2
Ash
Ash
Platinum III
Elitepasta5000
Ash
Platinum III
Level 52
Champion Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,588 Elo+
Party 2
Inara
Inara
Silver IV
HowDoIUnclogSin
Inara
Silver IV
Level 44
Champion Stats
33W - 18L
1,620 SR
Queue Stats
53W - 34L
1,514 Elo+
Party 2
Vora
Vora
Platinum IV
OwenTB21
Vora
Platinum IV
Level 183
Champion Stats
6W - 3L
1,696 SR
Queue Stats
89W - 65L
1,624 Elo+
Party 2
Seris
Seris
Gold III
StrctlyMitch
Seris
Gold III
Level 60
Champion Stats
19W - 27L
1,558 SR
Queue Stats
165W - 158L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Keetitch
Fernando
59
7 / 9 / 20
4,384
244
69,547
131,543
92,500
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Mérus
Makoa
40
11 / 4 / 21
3,771
210
77,649
96,147
37,062
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

58
10 / 4 / 29
4,456
248
69,448
41,040
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
kodiEN
Kinessa
56
11 / 7 / 14
3,346
186
91,600
31,223
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Kasumi
εεεε
Kasumi
59
18 / 9 / 18
3,875
215
109,313
55,402
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

3

Bans
LexTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BigBoiCox
Tiberius
35
9 / 12 / 8
3,659
203
83,161
58,887
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

24
9 / 11 / 3
3,702
206
84,597
111,213
18,904
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

17
5 / 11 / 9
4,183
232
89,899
139,046
16,112
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
58
8 / 18 / 6
3,204
178
71,175
62,991
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

36
2 / 5 / 11
3,639
202
26,523
45,420
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
9m 13s
159
Kill Participation
70
57
Kills
33
33
Deaths
57
102
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiberius
BigBoiCox
Tiberius
9
12
8
1.08
L
9
11
3
0.95
L
5
11
9
0.86
W
Fernando
Keetitch
Fernando
7
9
20
1.89
W
Makoa
Mérus
Makoa
11
4
21
5.38
L
Vora
8
18
6
0.61
W
10
4
29
6.13
L
2
5
11
1.5
W
Kinessa
kodiEN
Kinessa
11
7
14
2.57
W
Kasumi
εεεε
Kasumi
18
9
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,557
Damage
355,355
355,355
Taken
417,557
129,562
Shielding
35,016
225,407
Healing
208,078
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
BigBoiCox
Tiberius
83,161
60,479
0
7,672
58,887
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
84,597
74,540
0
8,408
111,213
18,904
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
89,899
74,027
0
17,542
139,046
16,112
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Keetitch
Fernando
69,547
46,335
0
9,656
131,543
92,500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
Mérus
Makoa
77,649
73,935
0
9,229
96,147
37,062
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
71,175
57,045
0
9,556
62,991
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
69,448
69,448
164,792
31,979
41,040
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
26,523
20,849
130,468
34,432
45,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
kodiEN
Kinessa
91,600
77,980
0
3,359
31,223
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
εεεε
Kasumi
109,313
76,837
0
6,392
55,402
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role