Player Matchup

Jenos
Jenos
DonMacizo_
Jenos
Level 341
Champion Stats
78W - 80L
1,571 SR
Queue Stats
1,533W - 1,553L
1,593 Elo+
Solo
Cassie
Cassie
GregoryRs1
Cassie
Level 134
Champion Stats
24W - 25L
1,594 SR
Queue Stats
186W - 185L
1,524 Elo+
Solo
Androxus
Androxus
NXTmarck
Androxus
Level 636
Champion Stats
97W - 61L
1,699 SR
Queue Stats
488W - 462L
1,705 Elo+
Solo
Lian
Lian
Thebarba123
Lian
Level 506
Champion Stats
4W - 3L
1,550 SR
Queue Stats
85W - 69L
1,590 Elo+
Solo
Fernando
Fernando
VENOMDARK
Fernando
Level 156
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Solo
Team Averages
Level 355
1,583 SR
1,591 Elo+

VS

Team Averages
Level 573
1,582 SR
1,582 Elo+
Lillith
Lillith
AxelCoyo2
Lillith
Level 446
Champion Stats
22W - 31L
1,541 SR
Queue Stats
394W - 406L
1,532 Elo+
Solo
Barik
Barik
Dhayli
Barik
Level 570
Champion Stats
7W - 3L
1,860 SR
Queue Stats
32W - 18L
1,682 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Kevineitors
Betty la Bomba
Level 965
Champion Stats
0W - 1L
1,344 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ying
Ying
PollitoHatake
Ying
Level 495
Champion Stats
13W - 10L
1,666 SR
Queue Stats
263W - 270L
1,612 Elo+
Solo
Talus
Talus
Vlink28
Talus
Level 387
Champion Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
42
4 / 0 / 16
2,558
320
16,355
13,170
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
GregoryRs1
Cassie
40
10 / 2 / 11
2,380
298
39,932
33,431
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 50%.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
NXTmarck
Androxus
56
17 / 2 / 8
2,746
343
70,453
25,008
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

52
4 / 2 / 12
2,158
270
39,326
18,873
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
VENOMDARK
Fernando
53
3 / 1 / 8
2,551
319
35,550
53,676
29,570
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AxelCoyo2
Lillith
41
0 / 5 / 3
1,320
165
14,762
28,424
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Level 1

Barik
Dhayli
Barik
46
0 / 6 / 3
1,101
138
35,070
70,409
52,232
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Betty la Bomba
Kevineitors
Betty la Bomba
54
3 / 9 / 3
1,666
208
45,923
37,663
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

59
1 / 8 / 3
914
114
22,818
28,094
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Talus
Vlink28
Talus
55
3 / 10 / 0
1,334
167
25,585
37,026
0
Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 45%

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 48s
Objective Time
1m 57s
93
Kill Participation
19
38
Kills
7
7
Deaths
38
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lillith
AxelCoyo2
Lillith
0
5
3
0.3
L
Barik
Dhayli
Barik
0
6
3
0.25
W
Jenos
4
0
16
12
W
Cassie
GregoryRs1
Cassie
10
2
11
7.75
L
Betty la Bomba
Kevineitors
Betty la Bomba
3
9
3
0.5
W
Androxus
NXTmarck
Androxus
17
2
8
10.5
L
1
8
3
0.31
W
4
2
12
5
W
Fernando
VENOMDARK
Fernando
3
1
8
7
L
Talus
Vlink28
Talus
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,616
Damage
144,158
144,158
Taken
201,616
29,570
Shielding
52,232
119,658
Healing
88,314
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
AxelCoyo2
Lillith
14,762
10,765
41,492
131
28,424
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Dhayli
Barik
35,070
35,070
0
7,315
70,409
52,232
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
16,355
14,299
92,377
11,456
13,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
GregoryRs1
Cassie
39,932
33,163
0
6,783
33,431
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
Kevineitors
Betty la Bomba
45,923
25,806
0
0
37,663
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
NXTmarck
Androxus
70,453
56,612
0
4,754
25,008
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,818
22,818
25,796
7,434
28,094
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,326
39,326
0
2,887
18,873
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
VENOMDARK
Fernando
35,550
22,341
0
1,401
53,676
29,570
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
Vlink28
Talus
25,585
23,852
0
6,146
37,026
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role