Player Matchup

Sha Lin
Sha Lin
FlamingKunai
Sha Lin
Level 75
Champion Stats
5W - 0L
1,920 SR
Queue Stats
50W - 41L
1,581 Elo+
Solo
Grover
Grover
HolloWQueeeN
Grover
Level 999
Champion Stats
5W - 7L
1,289 SR
Queue Stats
378W - 396L
1,495 Elo+
Party 1
Fernando
Fernando
Ko Shindo4794
Fernando
Level 357
Champion Stats
51W - 40L
1,556 SR
Queue Stats
291W - 314L
1,482 Elo+
Party 1
Jenos
Jenos
jagline2
Jenos
Level 546
Champion Stats
20W - 16L
1,489 SR
Queue Stats
479W - 464L
1,539 Elo+
Party 1
Tyra
Tyra
xxxRIZAxxx
Tyra
Level 999
Champion Stats
8W - 6L
1,537 SR
Queue Stats
533W - 533L
1,514 Elo+
Party 1
Team Averages
Level 595
1,558 SR
1,522 Elo+

VS

Team Averages
Level 51
1,460 SR
1,523 Elo+
Barik
Barik
HumaneSoul
Barik
Level 32
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,491 Elo+
Solo
Lian
Lian
Lowertrack
Lian
Level 32
Champion Stats
2W - 4L
1,416 SR
Queue Stats
14W - 19L
1,546 Elo+
Party 2
Vora
Vora
PenguinLH
Vora
Level 42
Champion Stats
27W - 14L
1,576 SR
Queue Stats
67W - 52L
1,590 Elo+
Solo
Seris
Seris
Piso314
Seris
Level 41
Champion Stats
5W - 6L
1,311 SR
Queue Stats
94W - 106L
1,482 Elo+
Solo
Evie
Evie
jvkk3
Evie
Level 110
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
FlamingKunai
Sha Lin
47
17 / 10 / 13
3,819
255
71,956
63,076
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 2.4s.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Grover
59
8 / 5 / 46
5,080
339
38,949
60,573
2,680
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Ko Shindo4794
Fernando
53
3 / 8 / 19
4,334
289
38,320
145,076
124,113
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
jagline2
Jenos
58
11 / 8 / 34
4,054
270
31,521
54,286
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
30 / 7 / 29
5,275
352
121,489
87,666
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
35
2 / 13 / 9
3,094
206
67,578
82,996
96,294
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 50% Health.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

20
9 / 15 / 11
3,651
243
104,816
51,118
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
22
21 / 19 / 7
4,446
296
101,449
63,365
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Seris
Piso314
Seris
23
4 / 8 / 19
3,377
225
96,661
60,913
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Evie
jvkk3
Evie
41
2 / 14 / 7
2,702
180
40,173
43,843
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 45s
Objective Time
6m 33s
210
Kill Participation
91
69
Kills
38
38
Deaths
69
141
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
FlamingKunai
Sha Lin
17
10
13
2.35
W
Grover
8
5
46
6.2
L
Barik
2
13
9
0.5
W
Fernando
Ko Shindo4794
Fernando
3
8
19
1.56
L
9
15
11
0.97
L
Vora
21
19
7
1.29
L
Seris
Piso314
Seris
4
8
19
1.69
W
Jenos
jagline2
Jenos
11
8
34
3.5
L
Evie
jvkk3
Evie
2
14
7
0.39
W
30
7
29
6.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,235
Damage
410,677
410,677
Taken
302,235
126,793
Shielding
96,294
284,536
Healing
118,644
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
FlamingKunai
Sha Lin
71,956
71,956
0
7,094
63,076
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
38,949
29,714
150,957
43,640
60,573
2,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
67,578
67,578
0
10,497
82,996
96,294
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Ko Shindo4794
Fernando
38,320
28,267
0
2,611
145,076
124,113
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
104,816
99,466
0
6,136
51,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Vora
101,449
68,307
0
8,704
63,365
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Seris
Piso314
Seris
96,661
80,705
50,634
33,323
60,913
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
jagline2
Jenos
31,521
20,804
62,425
8,333
54,286
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Evie
jvkk3
Evie
40,173
36,905
0
9,350
43,843
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
121,489
80,185
0
9,476
87,666
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role