Player Matchup

Ash
Ash
Silver II
DeckaGermanotta
Ash
Silver II
Level 717
Champion Stats
8W - 4L
1,565 SR
Queue Stats
67W - 73L
1,391 Elo+
Solo
Atlas
Atlas
Bronze I
ShadowPawn-
Atlas
Bronze I
Level 119
Champion Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,427 Elo+
Party 2
Io
Io
Silver III
Upper3_Kizuki
Io
Silver III
Level 104
Champion Stats
2W - 0L
1,843 SR
Queue Stats
29W - 19L
1,466 Elo+
Party 2
Tyra
Tyra
Gold IV
cristianarq12
Tyra
Gold IV
Level 886
Champion Stats
19W - 17L
1,602 SR
Queue Stats
147W - 166L
1,458 Elo+
Solo
Evie
Evie
Gold III
iDanielPaisaS2
Evie
Gold III
Level 703
Champion Stats
9W - 21L
1,637 SR
Queue Stats
699W - 664L
1,548 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 506
1,629 SR
1,458 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,544 SR
1,448 Elo+
Nyx
Nyx
Silver IV
LordeDragos
Nyx
Silver IV
Level 410
Champion Stats
0W - 2L
1,765 SR
Queue Stats
64W - 72L
1,347 Elo+
Solo
Khan
Khan
Gold II
NullRegent144
Khan
Gold II
Level 130
Champion Stats
8W - 9L
1,649 SR
Queue Stats
67W - 66L
1,498 Elo+
Party 1
Saati
Saati
Silver II
Nwojedi
Saati
Silver II
Level 118
Champion Stats
28W - 15L
1,662 SR
Queue Stats
84W - 81L
1,451 Elo+
Solo
Ying
Ying
Silver II
ThinkAriel5294
Ying
Silver II
Level 107
Champion Stats
0W - 3L
1,384 SR
Queue Stats
68W - 66L
1,477 Elo+
Party 1
Koga
Koga
Silver II
TwiSTEd edse
Koga
Silver II
Level 66
Champion Stats
1W - 2L
1,258 SR
Queue Stats
64W - 59L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
7 / 2 / 10
2,533
317
31,291
38,694
34,376
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

39
8 / 3 / 11
2,625
328
31,400
65,194
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

38
1 / 3 / 13
2,485
311
21,582
16,230
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
13 / 4 / 14
2,793
349
65,483
19,727
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
7 / 3 / 9
2,301
288
34,037
26,246
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bans
SkyeInara
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 7 / 6
1,601
200
42,635
58,483
28,062
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The New Order

The New Order

Royal Presence

Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

52
5 / 5 / 5
1,717
215
37,009
51,692
19,556
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Nwojedi
Saati
49
2 / 7 / 6
1,574
197
46,856
31,496
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

45
0 / 6 / 7
1,633
204
10,617
18,638
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

38
7 / 11 / 0
1,833
229
28,974
23,484
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
55s
93
Kill Participation
39
36
Kills
15
15
Deaths
36
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
1
7
6
0.57
L
5
5
5
1.5
L
Saati
Nwojedi
Saati
2
7
6
0.71
W
8
3
11
4.5
L
0
6
7
0.58
L
7
11
0
0.64
W
1
3
13
2.5
W
13
4
14
5
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,793
Damage
166,091
166,091
Taken
183,793
34,376
Shielding
47,618
105,541
Healing
90,137
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,291
29,127
0
464
38,694
34,376
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,635
23,759
0
2,587
58,483
28,062
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,009
34,539
588
11,339
51,692
19,556
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Nwojedi
Saati
46,856
35,883
0
3,870
31,496
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
31,400
31,400
0
2,691
65,194
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
10,617
10,617
65,120
5,058
18,638
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,974
23,865
0
1,575
23,484
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,582
21,300
74,472
9,620
16,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,483
44,583
0
0
19,727
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
34,037
30,337
0
18,294
26,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role