Player Matchup

Lex
Lex
ANDAXX
Lex
Level 110
Champion Stats
250W - 229L
1,594 SR
Queue Stats
499W - 460L
1,593 Elo+
Solo
Maeve
Maeve
Meikzlayer
Maeve
Level 80
Champion Stats
5W - 2L
1,500 SR
Queue Stats
19W - 14L
1,357 Elo+
Solo
Mal'Damba
Mal'Damba
WeedDamba
Mal'Damba
Level 593
Champion Stats
192W - 184L
1,630 SR
Queue Stats
493W - 498L
1,591 Elo+
Solo
Inara
Inara
atlanteanEL
Inara
Level 106
Champion Stats
6W - 4L
1,449 SR
Queue Stats
172W - 158L
1,491 Elo+
Party 1
Saati
Saati
mimikaki
Saati
Level 92
Champion Stats
1W - 1L
1,291 SR
Queue Stats
142W - 137L
1,470 Elo+
Party 1
Team Averages
Level 196
1,493 SR
1,501 Elo+

VS

Team Averages
Level 79
1,545 SR
1,518 Elo+
Inara
Inara
D2carry
Inara
Level 175
Champion Stats
4W - 3L
1,500 SR
Queue Stats
38W - 35L
1,386 Elo+
Party 2
Drogoz
Drogoz
DragonConer
Drogoz
Level 77
Champion Stats
58W - 47L
1,607 SR
Queue Stats
112W - 86L
1,626 Elo+
Solo
Io
Io
Salazx
Io
Level 24
Champion Stats
38W - 26L
1,447 SR
Queue Stats
40W - 29L
1,405 Elo+
Party 2
VII
VII
Shenanigans189
VII
Level 83
Champion Stats
9W - 24L
1,292 SR
Queue Stats
335W - 320L
1,628 Elo+
Solo
Bomb King
Bomb King
SmegmaSoup
Bomb King
Level 37
Champion Stats
6W - 5L
1,879 SR
Queue Stats
66W - 65L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
ANDAXX
Lex
31
6 / 5 / 18
2,506
313
38,765
30,625
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Maeve
38
15 / 4 / 7
2,532
317
46,719
25,912
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Mal'Damba
WeedDamba
Mal'Damba
51
3 / 0 / 23
2,594
324
20,400
7,710
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

47
4 / 2 / 12
2,704
338
21,443
57,612
14,101
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
mimikaki
Saati
38
12 / 0 / 13
2,504
313
55,904
16,884
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
D2carry
Inara
52
1 / 7 / 6
1,795
224
32,826
76,799
19,088
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
33
3 / 12 / 1
1,457
182
33,935
29,253
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Io
12
1 / 6 / 4
1,502
188
25,191
25,091
1,424
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

38
2 / 5 / 2
1,268
159
25,356
18,598
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Bomb King
SmegmaSoup
Bomb King
21
4 / 11 / 2
1,426
178
21,435
33,490
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
2m 12s
113
Kill Participation
26
40
Kills
11
11
Deaths
41
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lex
ANDAXX
Lex
6
5
18
3
L
Inara
D2carry
Inara
1
7
6
0.57
L
Drogoz
3
12
1
0.29
W
Maeve
15
4
7
4.63
L
Io
1
6
4
0.5
L
2
5
2
0.6
L
Bomb King
SmegmaSoup
Bomb King
4
11
2
0.45
W
Mal'Damba
WeedDamba
Mal'Damba
3
0
23
14.5
W
4
2
12
5
W
Saati
mimikaki
Saati
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,231
Damage
138,743
138,743
Taken
183,231
14,101
Shielding
20,512
104,168
Healing
70,463
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
ANDAXX
Lex
38,765
34,791
0
5,990
30,625
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
D2carry
Inara
32,826
25,512
0
866
76,799
19,088
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
33,935
23,506
0
1,618
29,253
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
46,719
44,494
0
10,720
25,912
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Io
25,191
22,677
54,069
9,809
25,091
1,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,356
21,172
0
3,317
18,598
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
SmegmaSoup
Bomb King
21,435
18,985
0
784
33,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
WeedDamba
Mal'Damba
20,400
9,017
76,911
7,022
7,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,443
16,742
0
2,496
57,612
14,101
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
mimikaki
Saati
55,904
51,585
0
1,029
16,884
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role